AuthorTopic: GR#195 - Project Entropy - Gameart, Conceptart  (Read 65293 times)

Offline Souly

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Re: Project Entropy

Reply #100 on: May 23, 2014, 06:25:27 am
Geeze been a while since I've been here, but what a project to come back to.  :o

Have been working on a game with similar themes and you just made me jealous of things I wish I'd though of myself.
The attention to detail is really awe-inspiring!

Keep up the great work Ryu.

Offline astraldata

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Re: Project Entropy

Reply #101 on: May 24, 2014, 01:28:54 am
The apple seems a bit narrow to me. Besides that good work, it all looks awesome.

Yeah, it really does. Sort of resembles a peach or something more than an apple unfortunately. Nice pixel work though. ;)
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Offline Ryumaru

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Re: Project Entropy

Reply #102 on: June 18, 2014, 05:08:34 am
Is narrow a fruit term for it's color/ appearance or do you guys mean it's physical width? 0.o I didn't know I could mess up an apple that bad!

souly: Thanks so much! That is how creativity goes; I've had the same feeling with many other projects I've seen around. I had a mini conniption when I found out the main character's name in Shadow of the Colossus is "Wander"- and when I saw the first looks at Journey!

Here is a mockup for weapon selection. I want the game to be as textless as possible. It's been interesting and difficult trying to do screens like this without the aid of words. Others will be even harder.



And "portraits" of some of the full blades so far:


« Last Edit: June 18, 2014, 06:22:48 am by Ryumaru »

Offline FrostPumpkin

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Re: Project Entropy

Reply #103 on: June 18, 2014, 06:52:10 am
Man, I just wanted to say that I've been following this thread since the very beginning with much attention and each new post you make is a pleasure for my eyes, really.
The game looks really promising and I really enjoy that kind of glitchy aesthetics you're going for sometimes.
I don't have anything relevant to say, I just wish you the best of luck with this project. Looks awesome ! keep it up :)

Offline rikfuzz

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Re: Project Entropy

Reply #104 on: June 18, 2014, 08:35:27 am
Beautiful as always.  :y: The finger creases look a bit deep/dark to me though - looks almost segmented. 

Offline Mathias

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Re: Project Entropy

Reply #105 on: June 18, 2014, 09:27:31 am
Hey, there's Souly. He's alive!


Ryu, in the weapons selection mockup, is there a place for stats to display as you scroll?
Need to be able to quickly analyze which weapon is the best choice when switching. Do I want crit chance or pure physical attack power, etc.

Different coloration will help each weapon look even more unique, unless you've already settled on the tan/purple palette here.

If you stick with this game idea and keep growing it, I think you may have a real winner on your hands.
It'll take massive perseverance, though. Your biggest issue may be finding dependable programmers.

Offline ||||

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Re: Project Entropy

Reply #106 on: June 18, 2014, 11:25:00 pm
Neat menu mock-up and weapons.
 I think the white highlighted area is too stark. Maybe a pale yellow would look nicer? Or maybe something just a tad lighter than the faded out map background color.

Offline coffee

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Re: Project Entropy

Reply #107 on: June 19, 2014, 09:21:25 am
So good to see this project waking up again! Just wanted to pop in and say that.

Also, I feel like the thumbs are a bit too straight. If I hold out my hand in a similar fashion I can't see my fingernail. Also the forefingers are a bit unaturally twisted. They would be a lot more like the other fingers!

Other than that, sweet job, love the idea with the hands

Offline ErekT

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Re: Project Entropy

Reply #108 on: June 19, 2014, 11:13:08 am


I feel this is more what I'm seeing when I look at my own hands in that position. Added some shade from the index finger to the middle finger and made the thumb smaller. I think it could be shorter still.

Beautiful project! I'm way more excited about this kind of art direction than any AAA stuff nowadays.

Offline Fizzick

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Re: Project Entropy

Reply #109 on: June 19, 2014, 02:53:30 pm
It seems like the thumb is curved inwards somewhat unnaturally. Wouldn't the print be facing upwards?