AuthorTopic: [WIP] Dungeon crawler graphics  (Read 5553 times)

Offline green

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[WIP] Dungeon crawler graphics

on: August 17, 2011, 02:58:26 pm
Hey guys, I started these sprites and tiles a couple of months ago, and I only just got some time to start working on them again.
I'm pretty much stuck and I would love to hear your insights and opinions.



thank you.

Offline Atnas

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Re: [WIP] Dungeon crawler graphics

Reply #1 on: August 17, 2011, 03:06:58 pm
I like these a lot, they're very well done. I do think that it could benefit by having a border of bricks along the edges and back of the walls like the front so they flow better. You'd need a couple more tiles but I think it's worth it.

Offline green

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Re: [WIP] Dungeon crawler graphics

Reply #2 on: August 21, 2011, 04:51:14 pm
@Atnas
thanks for the feedback Atnas.

Here are some changes I made with your feedback. What do you guys think?



As you can see I also included the font I did for the game.

Offline marrentil56

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Re: [WIP] Dungeon crawler graphics

Reply #3 on: January 22, 2012, 04:54:02 am
I would make a game out of it

Offline Ryumaru

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Re: [WIP] Dungeon crawler graphics

Reply #4 on: January 22, 2012, 05:11:13 am
I think this is really good for what it is. I would make the torches emit light that strikes the wall around it ( if thats to be done in game, perhaps show a quick mock up of the effect?). If you want to keep things classical, I don't think theres a need to push things farther; However, multiple tiles to break up the monotony of the floor and the introduction of 45 degree walls is a possibility.

The pixel technique in all of this is delightful.

Offline Seiseki

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Re: [WIP] Dungeon crawler graphics

Reply #5 on: January 22, 2012, 08:42:36 am
I would make a game out of it


Nice necro there! :P

I do wonder what happened with this though since I really like the look of these tiles.
The minotaur is really cool too!

Offline Bahototh

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Re: [WIP] Dungeon crawler graphics

Reply #6 on: January 23, 2012, 01:09:46 pm
I really like the feel of the walls. A little detail question, however:

The "roofs" seem hollow when the far side bricks  are totally visible. Hope you know what I mean. It seems
that if the top bricks go higher than the roof level they would cast some shadow?
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