Best resource I've found concerning this so far:
http://en.wikipedia.org/wiki/List_of_video_game_console_palettes#Game_Boy_ColorHowever, I'm having trouble understanding it.
From what I understand, the GBC palette can use up to 10 colors simultaneously, which are split into 3 sections.
These 10 colors can be chosen from a 32,768 color palette, or 15-bit.
1 mandatory transparent pixel
+ 4 colors for a background
+ 3 colors for layer 1 sprites
+ 3 colors for layer 2 sprites
= 10 total
Assuming I'm correct so far (and please correct me if I'm wrong), that leaves me with essentially 2 palettes for every sprite, limiting me to 6 colors + transparency for every sprite in the game.
Somehow I can't help but feel I'm missing something here, could someone clarify any of this for me?