I think the dirt tile's look fine themselves, but their cluttered...ness (as Xion mentioned) becomes a problem in that they detract from the sprites when actually implemented. even muting that darkish grayish tone might help lessen the noise. That said, you've fast become one of my favorites, and your use of colour has given my eyes many a gasm over the past months. Here, again, on the, um, pillars? .. the raised terrain, anyway, the color choise and shading are top notch. The way the grass reads, too, is really quite cool. Gives the impression of thin cover, suiting for the rocky setting (but maybe I'm way off).
Either way, nice. Feel useless giving mindless praise, but it's definitely well earned.
