OK. I just had a few Ideas. BUt maybe breeding?(lol breeding). For example if A male inquisitor has a BAby with a female archer or something, their child would be a mix.
Maybe to further differentiate the teams or dark/lightness, you could have different features. Like pallid skin, tats, slightly different clothe design.
Hows this being released. I wanna play it.
The story as it Ive got it in my head takes place over the course of about 4 years (year of the Cattle, Tiger, Rabbit, and ending with Dragon), so 'breeding' (as you so quaintly put it
) is out of the question (it also feels a bit rediculous?)
i guess im sorta missing the point of all your suggestions, im not sure what they would accomplish. perhaps you could explain why you want all of this? to me it sounds like nonesense.
Currently this game has no programme; just a story framework and the beginnings of the designs; what you are seeing is the soldier design process. All (well most of) the characters are already figured out and drawn but not sprited. When i find a GBA programmer interested, then ill put out release info, otherwise its a for-fun (probably doomed) effort with little goal other than keeping me amused and giving me a lot of small-sized tactical sprites to work from if people (like DrDerekDoctors who im beginning a project with using a similar graphical style) want to work on stuff.
« Last Edit: May 30, 2006, 08:05:29 pm by Adarias »
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