AuthorTopic: GR#141 - Journey to Hammerdale - Zelda like Game  (Read 51193 times)

Offline slym

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Re: Journey To Hammerdale

Reply #30 on: February 05, 2012, 02:48:20 pm
Put more space between the "to" and "hammerdale". Right now it reads "Journey Tohammprdale". You also really need to give priority to the words. It's not often that you see a logo with all of the same font size. I would either make Journey larger and shrink "To Hammerdale", or make Journey much smaller and "To Hammderdale" larger. Preferably the second one because if the "To Hammerdale" is any smaller it may become impossible to read.

Offline Sharm

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Re: Journey To Hammerdale

Reply #31 on: February 05, 2012, 03:50:25 pm
I dislike the belt animation.  It implies a pelvic thrust in the walk which is just weird.

Offline Mike

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Re: Journey To Hammerdale

Reply #32 on: February 05, 2012, 08:38:57 pm
It's not a pelvic thrust.  At least it doesn't look like that to me anyway.  To me it looks like it's being used to accentuate the hip twisting as she walks.  The idea is sound but perhaps the execution isn't quite right.

Offline tehwexxl0rz

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Re: Journey To Hammerdale

Reply #33 on: February 05, 2012, 09:17:58 pm
There are two big problems with the belt 1) it's twisting in the direction of the torso when it should be twisting in the direction of the hips if anything 2) the torso doesn't rotate nearly enough to warrant such an extreme counter-rotation. Even if it did, the waistline is the articulation point, so it should be facing forward.

Offline winged doom

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Re: Journey To Hammerdale

Reply #34 on: February 08, 2012, 07:26:36 am
Put more space between the "to" and "hammerdale". Right now it reads "Journey Tohammprdale". You also really need to give priority to the words. It's not often that you see a logo with all of the same font size. I would either make Journey larger and shrink "To Hammerdale", or make Journey much smaller and "To Hammderdale" larger. Preferably the second one because if the "To Hammerdale" is any smaller it may become impossible to read.



So, which variant is better?

Offline jok

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Re: Journey To Hammerdale

Reply #35 on: February 08, 2012, 10:12:01 pm
there are two weak points in light between letters - ey (in journey) and r in hammerdale)
general shape looks nice but is hard to read - more space between words should help a little imho
(tommorow i could submit edit if you want)

Offline StarRaven

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Re: Journey To Hammerdale (animated BOOBS inside! ^_^)

Reply #36 on: February 08, 2012, 11:24:04 pm
Don't animate her boobs. For one, female players dislike it. Plus it doesn't really look right at this sprite size. Just my advise though!
As a female gamer, I would like to refute this. I have nothing against boobie jiggle. I do have to agree that it does look strange at this sprite size, but I think the real problem is that they are swaying side to side or something. You don't want that. It's unnattractive. It makes her look like she has flabby granny boobs. If they're going to bounce, they should be bouncing up and down. The other thing is that she doesn't seem to be moving very fast. She's just walking. You have to get to a nice bouncy jog before you start to get boobie jiggle on the level that would even show on this sprite.

Anyway, other than that, it all looks great. :D I like #2 for your logo. I like that long tail on the H. You could decrease the size of "to" if you wanted to. That would help separate it from "Hammerdale."

Offline winged doom

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Re: Journey To Hammerdale (animated BOOBS inside! ^_^)

Reply #37 on: February 12, 2012, 10:07:01 am
there are two weak points in light between letters - ey (in journey) and r in hammerdale)
general shape looks nice but is hard to read - more space between words should help a little imho
(tommorow i could submit edit if you want)

oh yes i want! )))) if it will help you i have a source of logotype http://rghost.ru/36349872 =)


@ StarRaven: thanks for very detailed answer!
i see about what you have written and i should think on this
owing to criticism in this thread i got added evidence that to return to previous variant of animation

Offline winged doom

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Treasure Map

Reply #38 on: February 16, 2012, 12:06:13 pm


This template will be used for various messages in game, like notes, schemes, puzzle tips etc…

Offline winged doom

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Re: Journey To Hammerdale

Reply #39 on: February 19, 2012, 06:40:12 pm


Icons for site (on left side of pic) and for in-game map (on right side).