AuthorTopic: [Paid] Looking for Pixel Artist/Animator for Music Video - Gam3r M3tal  (Read 2481 times)

Offline Falconshield

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  1. Who am I?
My name is Josef Falkensköld and I'm a Composer/Sound Designer. Visit www.falconshield.com to see some of my work.
        
2. Project title.
Gam3r M3tal

3. Description of project.
Gam3r M3tal is a full length metal album with lyrics about games and gaming. Unlike similar artists, my songs are NOT covers(except one in the end) but brand new songs, composed and performed by me. It is to be electronically released on iTunes, Spotify and similar services soon.
Visit http://soundcloud.com/falconshield/sets/gam3r-m3tal-mixes for the full set. Or search for Gam3r M3tal on Spotify.
Album art:



4. Talent/Position requirements.
What I need is a music video for one of these songs for promotional purposes. For this, a talented pixelartist and animator is required.
 You have experience with video editing as I require you to do the actual video as well.
  I will require that you show a portfolio of your previous commercial work, both stills and animated.
  You have strong communication skills because we will discuss the development and you need to stay open to my input, as well as I will to your.
  You keep deadlines. Final deadline is 31 december 2011, but if you are done before that I won't be upset :)
        
5. Payment.
500 US dollars upon completion. Paypal preferred.

Full Credit where suitable.

6. Contact information.
My email - Josef(at)falconshield.com
« Last Edit: November 02, 2011, 07:25:16 am by Falconshield »

Offline ptoing

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I hope you realise that $500 is virtually slave labour for this kind of work.
There are no ugly colours, only ugly combinations of colours.

Offline Falconshield

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I see.

What would be a reasonable fee for this then?

Offline Atnas

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The reason why 500 isn't reasonable is because a music video can take much much longer than 30 hours (at $15/hr) to make, so the flat price seems low, especially since you want a professional.

A reasonable fee would be something that reimburses the artist >=$15/hour, preferably higher. If they aren't making at least minimum wage (and a professional should be making at least double min wage for this kind of skilled labor), there's something wrong.

If you're not capable of paying more than the $500, the artist may be interested in a small profit share from the sale of your work to compensate, as you indicated it would be sold.

« Last Edit: November 01, 2011, 11:35:56 pm by Atnas »

Offline Argyle

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I have worked with music video projects where the video was already storyboarded and having backgrounds and multiple artists working on different scenes, and the work totalled out to over well over $500 worth of work just for my portion of the workload, and I was only doing character animations for 1-3 second scenes at a time with no background or extra object, no storyboarding or animation planning sketches (the director had orchestrated all of this at great length by the time I jumped in). Unless you are going for a very simplistic and short music video, $500 would not cut it.

Any animator that would be taking this, taking it seriously, and who would end up with a video that was any amount of enjoyability to watch would have to take almost right up to the deadline to produce the work needed. Hypothetically, if they were to make this in 60 hours, they would be making $8.33 an hour. But if they (more realistically) spent a lot of time on it every day starting from this very moment and ending on the day of the deadline, it would have been created for $8.33 per day.

I will have to check your work out, because it sounds fun. I like me some metal, and I love me some games, so sounds worth a look.

But yes, the fun aspect of making videos aside, the $500 price tag is very cheap unless you were copping out and having somebody pull a funny video out of their ass by using ripped sprites stolen from licensed games and hastily put together by sliding things around in Flash. A more realistic budget would be more toward the $3-$5,000 range for a legitimate video. But every video is different, and I feel like I'm underestimating it here just to make the news not so hard to swallow.

Hope this helps put it into a more realistic perspective.

Offline Falconshield

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I greatly appreciate the insight! I feel pretty f***ing stupid to be honest. I guess it's the fact that I've been working on the album all year - for free obviously. I don't have any experience and very little knowledge of video development so I guess I shouldve asked first what a reasonable fee would be.

But never the less. There might be some more money in this. I THINK 5000$ is a bit over the top for me, but 3000 might be managable. And the deadline can be pushed back. And I had flash in mind(frame by frame capturing is overkill). Copyright stealing is not an option but if it would simplify - making the video look like an old NES game would be totally okey. The video will be about 3-3.5 minutes.

I am very interested in this being made so I'm gonna check the financial situation and get back.

Thanks again!
« Last Edit: November 02, 2011, 07:26:52 am by Falconshield »