AuthorTopic: Charging imp  (Read 3827 times)

Offline ErekT

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Charging imp

on: September 14, 2011, 01:31:58 pm
Hello,

still WIP, I'm going to add a piece of cloth or something to the pelvis area. Some more secondary motion like a titty-bounce is also planned. C & C appreciated.

Offline RedKnight91

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Re: Charging imp

Reply #1 on: September 14, 2011, 02:23:57 pm
Good! My only suggestion on the animation is the torso area, it's a bit static.. he should rotate the torso and lift each shoulder a bit when running : )

don't overdo it, just a bit! http://www.youtube.com/watch?v=h53UTHVCc7g
Bear with my poor english, I'm italian!

Offline ErekT

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Re: Charging imp

Reply #2 on: September 16, 2011, 04:00:38 pm

Good point and good video! I'll keep that around for future reference :)

Better?


Offline Corsair

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Re: Charging imp

Reply #3 on: September 16, 2011, 05:01:58 pm
I love it. I really do!

But there are a few things I spot that could be improved upon.


The extremely rough edit there sort of addresses one of them - that when you run, the torso twists a bit, most noticeable at the shoulders.

What I didn't show, is that the gut and chest should also move in tandem, and his hips should twist/move opposite the shoulders.

edit -
Actually I see now that you did do -some- of that but I feel like the shoulder/chest/gut/hips movements should be more pronounced.

Offline ErekT

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Re: Charging imp

Reply #4 on: September 18, 2011, 03:41:48 pm
Thanks for the tip, I'll try to do some torso twisting when I have more time :)

Offline RedKnight91

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Re: Charging imp

Reply #5 on: September 18, 2011, 04:35:27 pm
A suggestion I can give you from my experience with animation: when you see that you've made a little too many mistakes, just restart the whole thing, it's really hard to get it right just editing : p
Bear with my poor english, I'm italian!

Offline Candy Man Criminal

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Re: Charging imp

Reply #6 on: September 18, 2011, 04:59:42 pm
i agree, tho personally i'd just redo the upper half of the torso then edit the belly to fit

Offline Froli

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Re: Charging imp

Reply #7 on: September 18, 2011, 05:20:49 pm
hmm I wonder if increasing the height of the bobbing effect by 1 to 2 pixels adds more impact to his run.