AuthorTopic: [WIP] character + tiles [C+C].  (Read 12718 times)

Offline Psiweapon

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Re: [WIP] un-named character + tiles [C+C].

Reply #10 on: September 05, 2011, 12:10:10 pm
Wow! They are lovable! :D

@CMC:

Are you left handed, or native in a language that's written right-to-left, by chance?

Offline Candy Man Criminal

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Re: [WIP] un-named character + tiles [C+C].

Reply #11 on: September 05, 2011, 04:02:30 pm
neither, why?

Offline Candy Man Criminal

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Re: [WIP] un-named character + tiles [C+C].

Reply #12 on: September 06, 2011, 03:02:09 am
tried out the walking animation



C+C on him?
i rather like it for my first real walk cycle

Offline RedKnight91

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Re: [WIP] un-named character + tiles [C+C].

Reply #13 on: September 06, 2011, 06:56:13 am
I think psiweapon asked 'cause you draw all your sprites facing left : )

not bad, you should have him move is head and the whole body as well though, here is a great tutorial

http://www.manningkrull.com/pixel_art/tutorials/walking.asp
Bear with my poor english, I'm italian!

Offline Candy Man Criminal

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Re: [WIP] un-named character + tiles [C+C].

Reply #14 on: September 07, 2011, 01:53:53 am
i was just focusing on the legs + arms for now
thanks tho, that'll come in handy

edit*


better?
« Last Edit: September 07, 2011, 02:38:04 am by Candy Man Criminal »

Offline RedKnight91

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Re: [WIP] un-named character + tiles [C+C].

Reply #15 on: September 07, 2011, 06:54:09 am
Much better ; )

btw, i think that the way the face is turned doesn't fit the way the body's turned
Bear with my poor english, I'm italian!

Offline Candy Man Criminal

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Re: [WIP] un-named character + tiles [C+C].

Reply #16 on: September 13, 2011, 08:21:03 pm
aw crap, youre right

i'll work on turning the body to fit the head

Offline pistachio

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Re: [WIP] un-named character + tiles [C+C].

Reply #17 on: September 14, 2011, 12:07:37 am
WOO PIXELATION IS UP AGAIN

Before moving on to the walking animation, if you ask me, the sprite itself should be a higher priority. I think it's clear it's a result of boredom. Think about it. What is it? Some kind of cute zombie ragdoll with a mutant arm? Aside from the patch on its right eye, there's basically nothing else to suggest this. (And I don't think the bandage on its head is needed. Not only is is it distracting, a stitch would serve better for that purpose.)

When paired with the other sprites, their subject matter seems both pretty random and generic; colorful, bouncing blobs of slime and some cute screws with faces. Not sure how many times I've seen the "slime" enemy, but it's probably been a lot of times since I can trace my early sightings back to MapleStory.

It doesn't fit in with the other tiles very well. It uses more black outlines than the grass/rock tiles, and it's completely in gray-scale, which contrasts with the saturation of the rest of the sprites.

It lacks some character, and it lacks balance as well. (Both are made more obvious in the walk cycle.) The legs might be too far back, and the normal arm as well. The mutated arm seems unnaturally weightless--you could remove it from the sprite and you wouldn't notice. Swinging it back and forth or even dragging it seems more reasonable, if you can pull it off. (Thinking of it, the head seems similar. Maybe you could time its bobbing differently, relative to the body?)

Quick redo:



Added some more color, more value to the shading, more stitches. Tried to add some variety to its stance to add to its character, but its left arm looks a bit out of place.

(Also, this tutorial by Ptoing (walk cycles) should be of some help.)

@RedKnight91: Yeah, almost forgot to mention! 9 was definitely one of my inspirations. The designs (and perhaps the premise behind them) are actually a bit similar to the subject of CMC's sprite--but not so large-headed--so he could use that for reference and improvement in design.
« Last Edit: September 14, 2011, 07:45:17 am by pistachio »

Offline Candy Man Criminal

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Re: [WIP] un-named character + tiles [C+C].

Reply #18 on: September 14, 2011, 02:40:06 am
i am in love with that

also the grey was just place holder till i found color i liked for it
he's basically some kind of golem with a shadow claw arm

i'll toy around with him some

Offline Viscis

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Re: [WIP] un-named character + tiles [C+C].

Reply #19 on: September 14, 2011, 03:00:46 am
Can we make this into a game :)

He looks too cool to waste.

Here I've started for you:  http://www.shockware.co.uk/sandbox/
« Last Edit: September 14, 2011, 04:43:16 am by Viscis »
Looking for a Game to Develop. I'm a java programmer who cannot draw.