AuthorTopic: CCC: arthur  (Read 2682 times)

Offline setz

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CCC: arthur

on: May 12, 2006, 07:53:25 am
First:

Longer legs/less dithering/somewhat less busy face/black-->very darkpurple:


just various cleaning up the armor and some pallete changes;

based upon the Commercial Critique Challenge topic.
« Last Edit: May 12, 2006, 01:48:19 pm by setz »

Offline Wayuki

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Re: CCC: arthur

Reply #1 on: May 12, 2006, 08:27:35 am
The Firebrand sprite uses a practically black color for the darkest shadows. Your sprite seems washed out compared to that. I'd darken the three darkest grays in your palette.

Offline AdamAtomic

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Re: CCC: arthur

Reply #2 on: May 12, 2006, 03:14:03 pm
I agree - I would also rethink your pose a little - the original looks active/forward-leaning, while yours appears to be squatting/leaning back a little bit, makes him looks a little less heroic/dynamic.  I would make the waist a smidge higher too, so you could have slightly longer legs.  The belt looks a little washed out, and the hands are kind of muddy.  His visor looks very thin, a thicker visor would be more appealing I think.  Regardless, very nice start!