AuthorTopic: Commercial Critique Challenge: Demon's Crest  (Read 57055 times)

Offline ndchristie

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Re: Commercial Critique Challenge: Demon's Crest

Reply #10 on: May 12, 2006, 12:40:34 pm
if hes anything like firebrand and the rest of the monsters, youve got nothing to worry about in that region :P

but yeah i should have put a division there = oops = not quite submitted yet
A mistake is a mistake.
The same mistake twice is a bad habit.
The same mistake three or more times is a motif.

Offline setz

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Re: Commercial Critique Challenge: Demon's Crest

Reply #11 on: May 12, 2006, 05:02:34 pm
Adarias: I like it, but I think you should've picked your own pallete for the sprite, while it's lovely, I feel the hues jump around abit too much compared to the rest of the game. Typically the palletes are one solid shade, or just a static ramp, while the armor in yours seems to jump from green to blue to green. Also the outline under the feet seems out of place. I would also suggest using the whole 16 colors, as most sprites in the game do, I could be wrong, but in game development, it's not about conservation, it's about using the most of what you have. but I'm no expert on it either :)

Offline Darien

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Re: Commercial Critique Challenge: Demon's Crest

Reply #12 on: May 12, 2006, 06:48:57 pm
I figure I may as well post my wip:



A lot of issues with it so far:  the skin isn't "smooth" enough, in the DC sprites there isn't much hard segmenting between muscles, just subtle highlights to signal form.  The colors need a lot of tweaking, too.  I didn't pick a palette directly from the game because I figured that would take some of the challenge out of it (and someone had to pick them in the first place, right?).  Though it probably would be useful if we were able to rip the palettes easily so we could play around with them.  I made Arthur taller than Firebrand because he's standing up straighter, and I wanted him to be a little intimidating, though now I'm wondering if I should shorten him up a little.

Adarias, that's very nice.  That gray shade you have there seems too light though, and makes him feel washed out.  There's not a lot of the high contrast feel in the sprite because of it.  His left leg seems a little wonky, and it's hard to tell what's going on with his left arm.  I will critique more once you finish him.

Offline AdamTierney

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Re: Commercial Critique Challenge: Demon's Crest

Reply #13 on: May 13, 2006, 06:50:45 am
Got bored so I won't color it and I didn't really try to style match but oh well, I had fun.



- Adam

Offline Evil-Ville

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Re: Commercial Critique Challenge: Demon's Crest

Reply #14 on: May 13, 2006, 01:21:44 pm
What's the point of doing it if the style doesn't match? That sprite looks nothing like Arthur either.

Offline ndchristie

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Re: Commercial Critique Challenge: Demon's Crest

Reply #15 on: May 13, 2006, 02:26:29 pm
alright mine is finished, even if its still a little bit messy
A mistake is a mistake.
The same mistake twice is a bad habit.
The same mistake three or more times is a motif.

Offline Xion

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Re: Commercial Critique Challenge: Demon's Crest

Reply #16 on: May 13, 2006, 08:14:41 pm

Good Idea.
I'm far from happy with the legs...I think the knees could be higher, but O well.

Offline AdamTierney

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Re: Commercial Critique Challenge: Demon's Crest

Reply #17 on: May 13, 2006, 08:34:21 pm
What's the point of doing it if the style doesn't match? That sprite looks nothing like Arthur either.

It's a boss, so he's bigger. And I didn't feel like rendering it out like the source art once I got the lines done. What's the point? Pixelling is fun.

- Adam

Offline ndchristie

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Re: Commercial Critique Challenge: Demon's Crest

Reply #18 on: May 13, 2006, 08:57:15 pm
actually adam, though the sprite is a fine one to post in the pixelart forum, you cant really post it for a challenge if it doesnt even try to follow the rules. its a little silly
A mistake is a mistake.
The same mistake twice is a bad habit.
The same mistake three or more times is a motif.

Offline AdamTierney

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Re: Commercial Critique Challenge: Demon's Crest

Reply #19 on: May 13, 2006, 09:07:52 pm
Fair enough. I didn't try to not work to spec, I just gave up before really rendered it. But if it offends, a mod can delete my sprite.

- Adam
« Last Edit: May 13, 2006, 09:22:15 pm by AdamTierney »