AuthorTopic: sprite crit  (Read 6027 times)

Offline rikfuzz

  • 0010
  • *
  • Posts: 427
  • Karma: +1/-0
    • View Profile
    • twitter @hot_pengu

Re: sprite crit

Reply #10 on: May 10, 2011, 08:01:56 am
Ah thanks Froli / EyeCraft, really appreciate the time it takes to edit animation and write out so much analysis. 

I think I've got enough to get on with now!

Re: Character, she should look a little tense, though not too much as there's also a panicked stumble/run animation to do, and I don't want them looking too similar. If you have any suggestions I'd love to see them!

Many thanks

Offline Jad

  • 0100
  • ***
  • Posts: 1048
  • Karma: +0/-0
    • View Profile

Re: sprite crit

Reply #11 on: May 11, 2011, 12:58:01 pm
her boobies are just following some kind of anti gravity, bouncing the opposite of the body - it makes no sense, it should be offset, not completely opposite
' _ '