AuthorTopic: Egg cemetery - (animated) - CLOSED  (Read 8849 times)

Offline VictorRojo

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Egg cemetery - (animated) - CLOSED

on: April 26, 2011, 05:59:57 pm
Hi, this piece is for the wekly challenge of this week.
I want to optimize the palette and maybe fix errors, thanks
« Last Edit: May 01, 2011, 02:45:31 pm by VictorRojo »

Offline pistachio

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Re: Egg cemetery - (animated)

Reply #1 on: April 26, 2011, 06:31:54 pm
It looks pretty good so far, IMO. But what's with the guy-holding-the-glowing-cross-thing's right shoulder? What is that thing on it?

EDIT: Oh nevermind, it's a rag. Cape. Or something like it. Not very important to the scene, anyway, but maybe make it a shade darker so we don't think it belongs to the sky? It's just minor, though.
« Last Edit: April 26, 2011, 06:41:49 pm by pistachio »

Offline VictorRojo

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Re: Egg cemetery - (animated)

Reply #2 on: April 27, 2011, 03:24:06 pm
It looks pretty good so far, IMO. But what's with the guy-holding-the-glowing-cross-thing's right shoulder? What is that thing on it?
EDIT: Oh nevermind, it's a rag. Cape. Or something like it. Not very important to the scene, anyway, but maybe make it a shade darker so we don't think it belongs to the sky? It's just minor, though.

Oh, so itīs unreadable ^^U Itīs not a cap, really is the arm and the hand of the ghoul on the floor,, how can I fix it? or what do you think? thanks!

Offline TheShard1994

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Re: Egg cemetery - (animated)

Reply #3 on: April 27, 2011, 03:26:26 pm
his upper arm looks way longer than the lower arm, I think. I like The shading style tho!

Offline 32

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Re: Egg cemetery - (animated)

Reply #4 on: April 28, 2011, 04:46:10 am
Oh, so itīs unreadable ^^U Itīs not a cap, really is the arm and the hand of the ghoul on the floor,, how can I fix it? or what do you think? thanks!

I think the problem is the ghouls arm follows the shape of the other guys arm, moving it so its separate or overlapping would clear it up. If it is meant to be holding his shoulder you can just cast shadows over the ghouls arm, though the perspective tells me that isn't the case.

Crit on anatomy which you can take or leave being a mythical creature; the ghouls lowest rib (assuming that is a rib, it's hard to tell) would probably be angled more upward as the sternum would have stopped higher up and the rib would be fused with the one above. The rib cage in general is kind of hard to read.

There is some bad banding happening on the light beam guys (his) right shoulder. I think his arms could be less well defined on the whole, the muscles look too separated. The shadows are so deep below the shoulders it looks like a joint and give the illusion that his arms are bent there (more of a problem on his right one).

Other than that it would just be some nitpicks on the AA in some places (guys hair, on the hanging vine type things on the top right) in particular you AA 45 degree lines which isn't necessary for smoothing, only for shaping.

I really like the colours and the contrast on the ghoul looks great :y:

Offline VictorRojo

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Re: Egg cemetery - (animated)

Reply #5 on: April 29, 2011, 07:04:10 pm
Thank you very much 32, for your great crit and help! I´m working on it right now, thanks!

Offline VictorRojo

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Re: Egg cemetery - (animated)

Reply #6 on: April 29, 2011, 07:54:20 pm

« Last Edit: April 30, 2011, 01:17:30 pm by VictorRojo »

Offline VictorRojo

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Re: Egg cemetery - (animated)

Reply #7 on: April 30, 2011, 09:14:46 pm
Palette fixed, and animated background

Offline Juninho

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Re: Egg cemetery - (animated)

Reply #8 on: April 30, 2011, 09:28:45 pm
Palette fixed, and animated background


the weekly does not accept animation , and I think the clouds are not looking like the rest of the pixel art

Offline VictorRojo

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Re: Egg cemetery - (animated)

Reply #9 on: April 30, 2011, 09:38:16 pm
Palette fixed, and animated background


the weekly does not accept animation , and I think the clouds are not looking like the rest of the pixel art

OH! its true! thank you, I canīt believe it...