A while ago I made a post in general about tactical iso maps for a game I'm working on for XBLA with a friend, and now I'm at the point where I can start thinking about character sprites (and I usually take forever coming up with base/template sprites.) ISO makes what's already a challenge ten times harder, lol.
So this is what I did first,

It was based on FFT/TO/FFTA et al, and looked... horrific. There was no way to really adapt that style and not look like I was ripping Quest off anyway.
So I decided to make the sprites similar to some other RPG sprites I've done,

Better, but it still needs a LOT of work. In the end I want them to look similar to the sprites I've done in the past (or better), samples below,

But ISO, obviously. Anyone have any ideas/suggestions?

The biggest issue I can see right now is the left-leg on red up there. It's not really iso to the look of it, but no matter where I move his leg or how I reshape it it simply doesn't look right.
EDIT:
Checked out some of Kenneth's iso sprites and tried something in that thicker, cartoony style.
