AuthorTopic: Blossom Tales - Wizard Crocus attack animations / walk cycle spritesheet [page3]  (Read 68495 times)

Offline Mathias

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Re: Blossom Tales - Castle Mess Hall

Reply #80 on: December 02, 2011, 03:47:00 pm
Yeah the X eyes don't come across very well.

I wasn't really suggesting  using both shocks, that's just how they feel to me - in other words they're not totally interchangeable, they seem to suggest different things.

Photoshop for sprites but what about your mockups, what do you use for tiles? Surely you don't use PS for them, too.

Offline RetroRob

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Re: Blossom Tales - Castle Mess Hall

Reply #81 on: December 02, 2011, 04:48:54 pm
Hey Mathias,
Thanks for the input on the eyes, my programmer and I haven't been seeing eye to eye on them.

Right for my mock ups, I'll break the tileset out in photoshop using smart objects (if you're unfamilair with photoshop smartobjects are just linked objects), and then use a program called Tiled :: http://www.mapeditor.org/ :: for creating the actual tilemaps.   Tiled is really awesome tilemapping program. It's not the best out there (DAME is what I would like to be using) but tiled works great with XNA games and it's what my programmer wanted to use so we went with that.   A nice feature that tiled does have is to save the map out as an image which I can then load up in photoshop to do my mocks.

Offline RetroRob

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Re: Blossom Tales - Sleep Chamber

Reply #82 on: December 04, 2011, 03:51:22 am

Offline RetroRob

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Re: Blossom Tales - Library

Reply #83 on: December 09, 2011, 06:30:08 pm

Offline milleja46

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Re: Blossom Tales - Library

Reply #84 on: December 09, 2011, 07:03:20 pm
The top of the doors shouldn't be so dark lighten them up a bit so that the doors actually look like they fit their door frames but still have the shadow on there just lighter...

Offline RetroRob

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Re: Blossom Tales - Library

Reply #85 on: December 09, 2011, 07:19:28 pm
that's not a shadow on the top of the doors it's to make them look rounded.

Offline Mathias

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Re: Blossom Tales - Library

Reply #86 on: December 09, 2011, 10:45:51 pm
Then I think the squared off stone frames around the rounded wood doors should also be rounded. They need to match, whether both are squared or rounded.

Offline RetroRob

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Re: Blossom Tales - Library

Reply #87 on: December 10, 2011, 12:26:46 am
Here's an edit with the rounded corner on the doors.

Offline Mathias

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Re: Blossom Tales - Library

Reply #88 on: December 10, 2011, 05:15:08 am
I'd say you've fixed it.

Offline RetroRob

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Re: Blossom Tales - Secret Wizard Room

Reply #89 on: December 10, 2011, 05:54:30 am