AuthorTopic: Running Sprite. w.i.p  (Read 3436 times)

Offline Nix

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Running Sprite. w.i.p

on: April 23, 2006, 07:11:41 am
ok heres like my skelaton so far.

im thinking i should add 2 more frames inbetween to make it smoother.


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Offline Rox

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Re: Running Sprite. w.i.p

Reply #1 on: April 23, 2006, 10:13:36 am
You definitely do need more frames, and some subtle motion with that, like headbobbing or such, but other than that it looks... well, about as good as it can.

Offline Filax_666

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Re: Running Sprite. w.i.p

Reply #2 on: April 23, 2006, 11:07:25 am
You might want to check Indigo's signature (or the image that used to be on his signature). It's very similar to what you're trying to do.

I have no other suggestion, because I know nothing about animation...

Offline entivore

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Re: Running Sprite. w.i.p

Reply #3 on: April 23, 2006, 08:13:50 pm
I think he should lean forward to emphasize that he is running and not just powerwalking or something.  It definitely needs those 2 extra frames so you can get some up/down movement in there.  A run is basically a series of very forward very short hops afterall.
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Offline God Slayer

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Re: Running Sprite. w.i.p

Reply #4 on: April 23, 2006, 08:28:59 pm
You might want to check Indigo's signature (or the image that used to be on his signature). It's very similar to what you're trying to do.

I have no other suggestion, because I know nothing about animation...

VOTE INDIGO! WOOO!!!