So I'm working on sprites for a castlevania-like game, and am limiting myself to the NES's native color palette. Here's what I've got so far.
Just standing (sorry, not a gif. Also the pole he's holding is just a placeholder. His polearm weapon will be a separate sprite):

Battle stance:

At least in the battle stance, I figure I might want to make his arms move a bit, independently of the torso. I'm not sure on the exact motion to go for though.
C&C welcome, since while I'm not exactly new to pixel art, I've never tried to "go pro" with it.