Bois, I'm currently planning a new personal project: a game restricted to Game Boy specifications. Something along the lines of Contra, but with an even more ludicrous story-line - think the Expendables meets Modern Warfare 2. Anyway, such a game would simply not feel right without things constantly exploding around you, right?
I could use some good examples of explosions and other effects which could come in handy when making such a game, since my spriting skills are not all that fantastic and I'd be restricted to a 4-colour palette with a limited amount of sprites (well, not really). No, I'm not going to 1-on-1 copy stuff, I always make my own content. Just need a shove in the right direction. Thanks.