AuthorTopic: Tactics Character WIP  (Read 26519 times)

Offline Larwick

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Re: Tactics Character WIP

Reply #10 on: April 16, 2006, 07:36:12 pm
The pallette is great, and everything is very easy to 'understand'. I dont think theres much you could do to the trousers... perhaps give him a belt or kneepads, but hey. I'll be watching. Dundunduuun.

Offline ndchristie

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Re: Tactics Character WIP

Reply #11 on: April 16, 2006, 08:36:28 pm
i'm bear on pixel joint  >.>
that makes sense!

anyways it's a dude lol, he's got some nice stuff but if  you look deep into his little forum that he's got there's a lot of awsome korean pixel art

hmm, interesting.....webcam shots had me fooled at a glance ... my bad >,<.  that, and i dont speak/read korean >.<

newest edit:


the boots are bothering me......but if nobody else cares (nobody else has said anything).... ill stop fiddling :P
« Last Edit: April 16, 2006, 10:43:09 pm by Adarias »
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Offline Andy Tran

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Re: Tactics Character WIP

Reply #12 on: April 16, 2006, 09:35:07 pm
 Looking good adrias.

Offline neverest

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Re: Tactics Character WIP

Reply #13 on: April 16, 2006, 09:41:28 pm
hehe except now it looks a bit like hes not wearing any trousers.  :P

Offline ndchristie

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Re: Tactics Character WIP

Reply #14 on: April 16, 2006, 09:58:41 pm
hehe except now it looks a bit like hes not wearing any trousers.  :P
really :o? hmm...back to the drawing board then  ;)
A mistake is a mistake.
The same mistake twice is a bad habit.
The same mistake three or more times is a motif.

Offline setz

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Re: Tactics Character WIP

Reply #15 on: April 16, 2006, 10:03:31 pm
I woudl say a belt, maybe hanging down from the center [would help to kill the symmetrical issue abit as well], or possibly creases/pockets in the pants.

Offline ndchristie

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Re: Tactics Character WIP

Reply #16 on: April 16, 2006, 10:30:42 pm
hmm.., id prefer not to change the uniform, which does not include a belt (the blouse is on top of basically overalls with a t-shirt of sorts)

i will think more about the pants though

one question, what is the symmetry issue? if you mean the horizontal flip for the form, im not sure how a belt would help?

also, the hair will be asymmetric, which will help (hair/hats are a separate layer from the costume sprite)
A mistake is a mistake.
The same mistake twice is a bad habit.
The same mistake three or more times is a motif.

Offline setz

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Re: Tactics Character WIP

Reply #17 on: April 16, 2006, 11:22:31 pm
Aye. I was talking about the horizontal flip. a belt could help if the end was hanging out to one side. But I suppose if it were a uniform, it'd be tucked in :x. I didn't exactly realise it was a uniform ^^; I believe I may have said it before, but it's great as is =] just trying to help

Offline Lick

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Re: Tactics Character WIP

Reply #18 on: April 17, 2006, 10:37:52 am
Great rotation indeed. Give him some hair and character!
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Offline Dhaos

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Re: Tactics Character WIP

Reply #19 on: April 17, 2006, 04:29:31 pm
I think you may have overdone the blackish lines on the boots. I'm guessing they're metallic by the looks of them though, if thats the case there should be a thick contrast in shadows (for objects this tiny), right now the black just looks like an unblended outline. If this doesnt make sense I could do an edit. Other than its very well made, the sprite roates well and has a cute outfit.

Also what is this for? Practice/fun? Or do you just like torturing poor sprites by stripping them of their hair?

BTW kenneth and happip all post here as well ^_^... wish they would post more often though =*(.