AuthorTopic: MKScorpion  (Read 6937 times)

Offline teej

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MKScorpion

on: April 13, 2006, 07:05:27 am
a large scaled figure pixel


i didnt used much dithering here.
ill now accept C&c

Offline Sohashu

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Re: MKScorpion

Reply #1 on: April 13, 2006, 07:10:48 am
Good work.  I am just wondering what this is from.  I have no idea.  I think that you should smooth out some outlines. 
Back from hiatus, just remembered how excellent this community is at forming technique in a fledgeling artist of any kind.

Offline Matriax

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Re: MKScorpion

Reply #2 on: April 13, 2006, 08:43:19 am
Good work. The color of the skin etc.. its good, the yellow color i no like very much, and the blue color for pants is good.

About the design i think is all good , except the face, i think is a little "spheric" and a little small

Offline Rox

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Re: MKScorpion

Reply #3 on: April 13, 2006, 09:36:59 am
The first thing that struck me when I saw this was how bland it looks, despite being so well made and detailed... So I threw it in Photoshop and upped the contrast a bunch and saved it with 20 less colors than the original. It needs saturation! Normally I don't mind pale pieces, but this is Mortal Kombat we're talking about! This is how the Photoshopped version came out.




Don't you think that looks better? You could easily drop 15+ colors from that, too, with some manual color replacing. 60+ colors is seriously... far too much, for anything involving pixel art. Especially a piece with so few basic colors, like this (it's got skin, black and yellow, a small sprite of the same character could easily do with 10 colors for the whole piece).

Anyway, colors and contrast aside, I think it looks great. The face looks very unfinished compared to the rest of the piece, and the outlines could do with some softening and/or AA. Great job.

Offline vierbit

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Re: MKScorpion

Reply #4 on: April 13, 2006, 09:57:44 am
Great
I really like the shading style
like the glowing edges.

some places need a cleanup
and i think your shading on the clothes are wrong

but afterall not bad for such a large piece

Offline JacobRyan

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Re: MKScorpion

Reply #5 on: April 13, 2006, 01:22:58 pm
I know I'm really in no position to give C/C seeing as I've only posted one piece, but I fiddled with version Rox posted and you can easily get it to around 30 colors manually.

Offline ptoing

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Re: MKScorpion

Reply #6 on: April 13, 2006, 04:28:59 pm
FATALITY!!

18 colours including transparency. I merged some of the yellows and the skincolours, with a nice ramp from yellow to orange to purpleish red that's not that hard. Also with the colours you have you could aa this MUCH nicer and also some dither like on the belt would not hurt on the rest of the cloth.


I challenge Helm to reduce it to 16!
There are no ugly colours, only ugly combinations of colours.

Offline Alex

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Re: MKScorpion

Reply #7 on: April 13, 2006, 06:09:16 pm
pwnt with 9 cullas.



actually all i did as greyscale it.
alexander

Offline Xion

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Re: MKScorpion

Reply #8 on: April 13, 2006, 06:53:41 pm
Very well done. The fwd leg has an odd looking knee, but that may just be my lack of anatomical knowledge. The whole piece looks like its outlines could be a bit more smooth...I see some sharp edges in odd places, like on the feet and legs. Other than that and a few other things that look amiss, this is really good or such a large piece.

Offline Sohashu

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Re: MKScorpion

Reply #9 on: April 13, 2006, 10:02:58 pm
I made a quick edit to try and round off some of those edges.


Back from hiatus, just remembered how excellent this community is at forming technique in a fledgeling artist of any kind.

Offline Indigo

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Re: MKScorpion

Reply #10 on: April 13, 2006, 11:06:23 pm
Hey hey hey!  My man Teej decided to join the party!  I'm glad your posting here.

There are a few pieces that get posted here at pixelopolis that everybody just LOVES to edit.  Yours, my friend, is one of them.  You have a very solid base here with a good sense of lighting.  I also like the hue shift on the skin towards blue.  Listen very closely to Ptoing about the colours - He is the grand master god of colours and his advice will be very useful.  Also make sure you clean up those lines to make them all nice and smooth.  It will increase the quality tremendousely
« Last Edit: April 16, 2006, 05:54:23 am by Indigo »

Offline Xion

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Re: MKScorpion

Reply #11 on: April 14, 2006, 12:27:33 am
It's also got some pillow shading on the yellow parts.

Offline Indigo

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Re: MKScorpion

Reply #12 on: April 16, 2006, 05:58:47 am
I forgot to post my anatomy crits...

1) the overall thing seems to be offbalanced to our left
2) His knees seem a bit large to me
3) His feet are a bit large and cartoony... kinda like mickey mouse-ish
4) the leg anatomy is all messed up - He is missing a very important muscle in the leg.  In your quads you only drew two muscles.  Your missing the one that gets sandwiched in-between those two muscles;  the rectus femoris

here is a good diagram for you:
http://orgs.jmu.edu/strength/images/male_muscle_anatomy_upper_leg.gif

Offline hawken

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Re: MKScorpion

Reply #13 on: April 19, 2006, 11:00:02 am
pwnt with 9 cullas.



actually all i did as greyscale it.
« Last Edit: November 25, 2016, 04:38:00 pm by hawken »
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