This is a bit besides the topic but if you want my opinion, from all the types of games you can attempt to make on your own or in teams of two, a 20 hour jrpg is one of the most improbable ones to reach completion. Have you considered something of a smaller scope?
That's all right. I'm glad to have the opinion.

To be honest, it's never really occurred to me to try to make anything
but an rpg. I can't think of another genre that would allow me to practice the skills I want to the way an rpg can - those skills being pixelling, character design, story writing, and worldbuilding. In the end, I don't know if this game will ever see the light of day, but in the meantime, it is allowing me to practice my skills, which is really the point of it.

On that note, though, I would still love to work on something else that is more likely to actually get finished (in a reasonable amount of time), especially if it means I can work with someone else. Collaborating is my favorite thing about working on a game! (Well, next to character design, hehehe!)
Also if you're getting stuck in that 'ugh what was I thinking, complete redo of art assets' loop you might want to hone your skills for a year or two before you sit down to make a game that'll take you 2~3 years to finish. Just to get on that certain level when even when you look back at your art you won't be annoyed by it being too bad.
You're probably right, here. I don't know if I can really just hone my skills without working toward a goal, though. If I wasn't working on this game, I wouldn't know what to pixel, haha. I'm reasonably sure that at some point, I'll hit that wall at which I stop improving. Until then, I'll keep doing and redoing until I'm happy. It's the only way to find the perfect style, I think.
All that said, I think your end sprite here is stellar, has lots of character and a nonstandard animation, which is a boon. Why not make something where you only have to animate 3-4 characters to such finish instead of an rpg?
That's wonderful to hear!

All excuses aside, you're still very right. What sort of game would you suggest as an alternative? I've seen a lot of work on sidescrollers, but I've never had an idea for one myself. I'm not sure where I'd start.

Wow, I wrote an awful lot.

Anyway, I know it's a bit off-topic, but I enjoy the discussion nonethless. Sorry about the lack of a sprite in this update!

I shall include a new character in the next post to make up for it!
