AuthorTopic: [WIP] Pixel art for a Game  (Read 2450 times)

Offline 7H0R

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[WIP] Pixel art for a Game

on: November 22, 2010, 12:51:51 am
Hello everyone. This is my first among many many posts here I hope. Keep in mind that I have only been doing pixel art for a couple days before this post. I am a digital artist by nature, and it tends to conflict with my pixelling abilities.

I'm doing a sample of my pixel art abilities. I'm making a mock-up scene of what could be in a game in the future. I'm just going to make a small scene with a house, a road and maybe a pond and a tree or two. Everything is in 32x32 tiles. Here is where I am at so far...



So far this is on my list of things to do:
  • Make a top half for the house that isn't bricks
  • Make the colors flow more naturally
  • Finish the roof (Make it stretch all the way back and fix the tiling.
  • Make a cobblestone path
  • Make a tree
  • Make a pond

Any suggestions & feedback would be much appreciated. Thanks!  ;)

EDIT: Latest version


EDIT: Latest Version. Added something I should have added a long time ago...a shadow to the roof. I also lowered the red tinting on the lines between the bricks.
« Last Edit: November 23, 2010, 06:56:27 pm by 7H0R »