AuthorTopic: [WIP] Smokestacks  (Read 3842 times)

Offline Magides

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[WIP] Smokestacks

on: October 21, 2010, 06:18:47 am
Alright, so I've been working on a small project for a while.
I took a picture of some smokestacks a while back and now
I'm just trying my best to pixelate it.






I'm really not good at this, so after a couple of hours, here's my results...  :-[




I tried taking it a step further, but I'm afraid this only shows my true lack of skill.




I would appreciate some tips or constructive criticism. Thanks

Offline The 7th Sin

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Re: [WIP] Smokestacks

Reply #1 on: October 21, 2010, 02:40:04 pm
Hey man, awesome work, both in concept and production.

Your first try was alright, but the second rendition really blows the first away.

I only have 2 suggestions, you might want to fiddle with the lighting on the "smoke" it looks kind of weird.
The second thing is the dithering on the sky, the way you have colored it gives it tons of motion and texture, but in your reference the sky is just a series of easy gradients.
I did a brief edit to show some easier gradients, I don't think their perfect, by any means, but they illustrate my point.

Offline SwapBrain

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Re: [WIP] Smokestacks

Reply #2 on: October 21, 2010, 05:19:43 pm
I took a stab at the dithering, adjusted the palette to incorporate less saturated sky colors and to separate some of the tones from each other, and tried to make some smoke that looked like it was backlit, with some light from the red lights still coloring them.

I also did some other stuff, and ended up going way off the reservation. Also there are plenty of things that you should probably not emulate, like the AA I was playing around with.

Edit:
or


Ref(ish):
« Last Edit: October 22, 2010, 08:47:23 am by SwapBrain »

Offline Magides

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Re: [WIP] Smokestacks

Reply #3 on: October 22, 2010, 03:09:27 am
Wow guys, those both look really awesome!

@ 7th Sin: I really needed help with my gradient technique. Thanks!

@ SwapBrain:  Amazing smoke. I'm going to do my best to improve that area.

I'll be back with updates. ;)