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Iso Collaboration III: Return of the Grid (Completed!)
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Topic: Iso Collaboration III: Return of the Grid (Completed!) (Read 416161 times)
mrmean
0001
Posts: 26
Karma: +0/-0
Re: Iso Collaboration III: Return of the Grid
Reply #20 on:
April 08, 2006, 10:32:12 pm
sorry, didnt read the rules
instead of 38 i take 15
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Perciv@l
0001
Posts: 24
Karma: +0/-0
Re: Iso Collaboration III: Return of the Grid
Reply #21 on:
April 08, 2006, 11:18:21 pm
I'm posting this just to people remember to check the lightsource before start shading, in this case top-left. This can avoid some incompatibilities in the future.
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crab2selout.png
0011
Posts: 643
Karma: +0/-0
lost my left-most pixel in the war
Re: Iso Collaboration III: Return of the Grid
Reply #22 on:
April 08, 2006, 11:37:57 pm
I don't think we should be saving in the GIF format. I haven't checked it to see how many colours are in there right now, but a 24-bit PNG seems to be the best format for saving to prevent colour loss in the later stages.
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Xion
0100
Posts: 1551
Karma: +0/-0
Re: Iso Collaboration III: Return of the Grid
Reply #23 on:
April 09, 2006, 12:09:23 am
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.TakaM
0100
Posts: 1178
Karma: +1/-0
Re: Iso Collaboration III: Return of the Grid
Reply #24 on:
April 09, 2006, 12:25:16 am
wow, looking great so far, just wondering about one thing, or should I say two things:
do those parts count as one reservable part?
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Life without knowledge is death in disguise
robalan
0010
Posts: 337
Karma: +0/-0
Re: Iso Collaboration III: Return of the Grid
Reply #25 on:
April 09, 2006, 02:08:11 am
@mrmean: that's still not a legal group; those tiles are not the same color. If you finish 17 and 15 has not yet been chosen, you can take that then.
@Xion: sweet tiles. I want to see what people are going to do with that.
@.TakaM: No, they do not. They have to actually touch at a full edge as tiles; the groups you highlighted are in different planes and do not actually touch in three dimensional space.
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Always remember: a preposition is not something you should end a sentence with.
ndchristie
0100
Posts: 2426
Karma: +2/-0
Re: Iso Collaboration III: Return of the Grid
Reply #26 on:
April 09, 2006, 02:16:25 am
reserving 37,47 if i may
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A mistake is a mistake.
The same mistake twice is a bad habit.
The same mistake three or more times is a motif.
Perciv@l
0001
Posts: 24
Karma: +0/-0
Re: Iso Collaboration III: Return of the Grid
Reply #27 on:
April 09, 2006, 02:30:50 am
I'll take 57, 68, 84.
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Dustin
0001
Posts: 6
Karma: +0/-0
Itza lion!
Re: Iso Collaboration III: Return of the Grid
Reply #28 on:
April 09, 2006, 03:16:11 am
I'd like to take 10 and 11, please. And if you'd let me, I'll even do 24, 27 and 28. If not, then 10 and 11 are fine.
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ndchristie
0100
Posts: 2426
Karma: +2/-0
Re: Iso Collaboration III: Return of the Grid
Reply #29 on:
April 09, 2006, 03:16:50 am
tried to use the nearby colors a bit....
in case you cant tell, the path wraps down and around on the right
is it possible now to do another section or do i just get the one bit for this? iff possible, id like to do the 71,85 block
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Last Edit: April 09, 2006, 03:22:43 am by Adarias
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A mistake is a mistake.
The same mistake twice is a bad habit.
The same mistake three or more times is a motif.
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