AuthorTopic: [ISO] Walk Cycle  (Read 5943 times)

Offline buddy90

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Re: [ISO] Walk Cycle

Reply #10 on: August 17, 2010, 10:30:55 pm
His neck is way too tall. Move his head down a couple pixels, and make a face a bit longer.

I agree with ptoing, and extra. The shading on his torso implies it is moving left and right. You don't move your torso left and right when you walk, right?

Offline StarRaven

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Re: [ISO] Walk Cycle

Reply #11 on: August 20, 2010, 12:36:21 am
I think the knees are too high up. A person's thigh is slightly longer then their shin - just something to keep in mind. Looking good so far!

Offline slym

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Offline PypeBros

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Re: [ISO] Walk Cycle

Reply #13 on: August 20, 2010, 02:57:43 pm
Am I the only one to find that arms are too short and looks like hands were cut off ?

Offline Stickman

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Re: [ISO] Walk Cycle

Reply #14 on: August 20, 2010, 08:25:45 pm
I think a little rotation on the torso would make the walk cycle not so stiff.