AuthorTopic: [ISO] Walk Cycle  (Read 5938 times)

Offline slym

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[ISO] Walk Cycle

on: August 17, 2010, 03:55:38 pm
Well this is what I have so far, C+C?

Current:



Wire Frame:

« Last Edit: August 17, 2010, 09:49:23 pm by slym »

Offline Organ_House

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Re: [ISO] Walk Cycle

Reply #1 on: August 17, 2010, 04:30:27 pm
First thing I noticed was that his right leg seems to limp on the pass.

Offline slym

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Re: [ISO] Walk Cycle

Reply #2 on: August 17, 2010, 04:38:28 pm
Thanks for noticing that. I think I fixed it, as well as making his knee lead the walk more.

Offline slym

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Re: [ISO] Walk Cycle

Reply #3 on: August 17, 2010, 07:12:33 pm
I tried adding flesh :/

Offline ElementZero

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Re: [ISO] Walk Cycle

Reply #4 on: August 17, 2010, 07:29:12 pm
His shoulders should move!

Offline Olothontor

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Re: [ISO] Walk Cycle

Reply #5 on: August 17, 2010, 08:08:09 pm
His shoulders should move!

And his chest, for the matter. There should be some slight side-to-side movement in his chest in shoulders, because without it right now he looks a bit unnatural.

Good luck with this, by the way.
"In a mad world, only the mad are sane." - Akira Kurosawa

Offline slym

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Re: [ISO] Walk Cycle

Reply #6 on: August 17, 2010, 08:13:18 pm
Thanks guys. This is what I have now:



I tried adding chest movement, I'm not sure if it's enough though.

Offline Olothontor

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Re: [ISO] Walk Cycle

Reply #7 on: August 17, 2010, 08:17:34 pm
Hmm. Two things, I think:

1) It seems rather jerky, but part of this might also have to do with my second critique...

2) The chest movement is fine (I think :P ), but the head moves directly proportional to the body, and I don't think that's preferable. You can either stop the head motion entirely or leave it in but reduce the motion by a fair amount. I'd suggest the latter.
"In a mad world, only the mad are sane." - Akira Kurosawa

Offline ptoing

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Re: [ISO] Walk Cycle

Reply #8 on: August 17, 2010, 09:22:01 pm
I say remove the head rotation. People do NOT move their heads left and right when walking, do you?
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Offline slym

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Re: [ISO] Walk Cycle

Reply #9 on: August 17, 2010, 09:26:49 pm
Good point ptoing :P

Ok this is what I have now. Thanks everyone for the awesome critique, it's helping out a ton, as you can tell.

Offline buddy90

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Re: [ISO] Walk Cycle

Reply #10 on: August 17, 2010, 10:30:55 pm
His neck is way too tall. Move his head down a couple pixels, and make a face a bit longer.

I agree with ptoing, and extra. The shading on his torso implies it is moving left and right. You don't move your torso left and right when you walk, right?

Offline StarRaven

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Re: [ISO] Walk Cycle

Reply #11 on: August 20, 2010, 12:36:21 am
I think the knees are too high up. A person's thigh is slightly longer then their shin - just something to keep in mind. Looking good so far!

Offline slym

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Re: [ISO] Walk Cycle

Reply #13 on: August 20, 2010, 02:57:43 pm
Am I the only one to find that arms are too short and looks like hands were cut off ?

Offline Stickman

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Re: [ISO] Walk Cycle

Reply #14 on: August 20, 2010, 08:25:45 pm
I think a little rotation on the torso would make the walk cycle not so stiff.