AuthorTopic: [wip] Small game, "Crippled"  (Read 18146 times)

Offline xhunterko

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[wip] Small game, "Crippled"

on: June 02, 2010, 05:45:31 am
Hello!

To take a break from my open source project, I have decided to work on a small game (for real this time). In this game, you are trying to keep a dying tree alive during winter and then throughout the spring, summer, and fall. I have yet to draw the tree, but I have background and tiles. I am trying to keep realistic this time. And trying to keep a light source from the top to hopefully make shading easier. I would like help on everything but mostly the background. I am pretty sure my science is wrong, once you get 'above the clouds', there shouldn't be any more clouds up there. And Maple trees generally don't grow in this altitude either. Eh, oh well, I can take a little liberties with a game can't I?

Night


Cloudy Winter Day


Green Grass


I don't believe I've shown these tiles here before. They are from a holloween compo game I made last year I think. I entend to have the clouds scroll. And a fog roll in occasionally. Yet more science gone wrong. Anyways.

CnC please?
« Last Edit: June 10, 2010, 03:07:00 am by xhunterko »

Offline Ryumaru

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Re: [wip] Small "god" game, "Crippled"

Reply #1 on: June 02, 2010, 07:18:38 am


one of your biggest reoccurring mistakes is you always put big, solid, amorphous blobs in the sky- and no, that is not the same as a cloud.
My edit is extremely unrefined and not particularly great- but the purpose is to show that clouds converge together and are usually more of a mass than singular objects, especially during a storm. They taper into nothingness often and display a variety of hard and soft edges and are much more 3-dimensional than you represent them.

Offline xhunterko

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Re: [wip] Small "god" game, "Crippled"

Reply #2 on: June 05, 2010, 06:36:46 am
Thanks ryanmu!

Tree:

Ref:
http://img127.imageshack.us/img127/9548/16gazoumt8.jpg

Hopefully, people will be caring too much about keeping the tree alive then caring about how ugly it looks.

Back to clouds now.

Offline xhunterko

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Re: [wip] Small "god" game, "Crippled"

Reply #3 on: June 05, 2010, 10:35:50 pm
I could make a game with these:



I'll go work on the leaves and ants and let you guys work on this. If you don't mind.

Offline xhunterko

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Re: [wip] Small "god" game, "Crippled"

Reply #4 on: June 06, 2010, 07:56:26 am
Added background grass just now. The grass will eventually get up to the height of at least, half way up to the second branch. Grass attracts insects. Insects attract birds. Birds cause flowers to grow. Flowers bring bees. Bees pollinate the other plants. So eventually, you'll have a good little mountain garden going. Just watch out for the carpenter ants! They'll rip the tree to shreds in no time!



What do you think?

Offline bengo

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Re: [wip] Small "god" game, "Crippled"

Reply #5 on: June 06, 2010, 08:15:53 pm
You didn't address the issue with the clouds at all, look you're still struggling with fundamentals in art, after months, I don't know how but you really have to get a grip on it. To be blunt, the sky doesn't work that way, clouds don't work that way, trees don't work that way, grass doesn't work that way. You need to start looking at images for reference, you should probably be drawing lots of still life and you should probably pick up some beginner art books.

I mean unless you don't care to improve at all, which is fine, you can do what you want, but I haven't seen any improvement from you at all ever since you started posting here, perhaps barely, if you want to be successful you should put the pixels down and start working on improving your artistic ability. I feel like a broken record at this point though, I've said this at least twice and I'm sure others have said similar things to you, this is after-all a critique board, a fairly serious one at that, how can we help you if you don't really get what we're trying to tell you(not to say you can't understand what we mean, its just... you're trying to spell words without knowing the alphabet if that makes sense)? If you don't want to be serious with art and just want to have fun with everything, this really isn't the board to post your work, I'm not saying you can't, I'm just saying maybe this place isn't exactly fit for you (if you don't intend on improving).

I'm not trying to be hurtful, understand, I'm just trying to be honest with you, I personally want you to improve, I'm sure most of us do, I just haven't seen you improve and you keep making the same fundamental mistakes with all your work. Really though, don't take this as a hurtful message, I did not intend it to be, I apologize if you did.

Offline xhunterko

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Re: [wip] Small "god" game, "Crippled"

Reply #6 on: June 07, 2010, 02:02:50 am
"You didn't address the issue with the clouds at all, look you're still struggling with fundamentals in art"

Sorry, it won't happen again. Now someone lock this thread and ban me for a year before I insult bengoshia and get in another fight. When you start with off with that, I'm sorry but I don't read anything else you say.

Offline Ryumaru

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Re: [wip] Small "god" game, "Crippled"

Reply #7 on: June 07, 2010, 03:04:33 am
If you have the ability to write that post, you obviously have the ability to restrain yourself from flaming someone. Bengoshia isn't an individual that has mastered the art of sugar coating, but what he said is valid. For the record, your updated clouds ARE in fact much better than the previous ones in my opinion, but you took them in a stylistic route where you didn't have to display any knowledge of their actual form. Do not say sorry as if you have broken a law- but instead use others advice to benefit your art; because that is what this forum is for. If you would go on to read Bengoshia's post it is full of good advice, and he even apologized for any accidental offense his post may have brought.

Offline colinsick

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Re: [wip] Small "god" game, "Crippled"

Reply #8 on: June 07, 2010, 03:53:26 am
The clouds look decent. If they move along slowly with parallax scrolling, they won't look half bad. The cross section of the soil needs work. Simply googling "cross section soil" comes up with plenty of visual references I'd personally use to draw inspiration from.

I actually think you should ditch pixel art for this concept. If everything is dynamically growing and organic, you should go with something computer generated - like this:
http://www.flashandmath.com/flashcs4/seuss/SeussianTwists.html
You can easily visualize how this technique could be used for your growing branches, roots, and grass.
<3 Montreal.

Offline gennoveus

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Re: [wip] Small "god" game, "Crippled"

Reply #9 on: June 07, 2010, 04:08:13 am
Hi xhunterko!

Quote from: Les Brown
You cannot expect to achieve new goals or move beyond your present circumstances unless you change.

These people are being curel to be kind, I think. If anyone says something to you that you don't like, regardless of whether they said it for your own benefit or just to be nasty, don't get angry. If what they say isn't true, then just shrug it off. If you know that it is true, use that critisicm as a tool to improve yourself.

This is just my opinion, but what bengoshia said wasn't fuelled by some hate for you; he said it because he is passionate about this hobby and he wants others to improve as well (including you). The best way to improve is to reflect on yourself in a critical and objective way. If you get emotional about critisicm about your work, and choose to block it out, you are also blocking the path to progress!

I just posted some new stuff over of pixeljoint (I'm a noob too!) and got loads of critisicm. But I wish I got more! Really! Every failure is a chance to improve. Many people on the forum noticed things in my picture that I didn't, and I thank them for that.

I don't know, I think I'm ranting a little bit here, but what I'm trying to say is that you should keep trying, but maybe you should change your learning process to take into account what other people have to say, even if it is not always a friendly compliment. Then you'll be sure to improve!  ;D

Offline xhunterko

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Re: [wip] Small "god" game, "Crippled"

Reply #10 on: June 07, 2010, 04:29:29 am
No offense meant bengoisha.

@collinsick: I'm not That good at programming.

Offline skado

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Re: [wip] Small "god" game, "Crippled"

Reply #11 on: June 07, 2010, 01:12:10 pm

@collinsick: I'm not That good at programming.

If you know how to scroll a background, you know how to do parallax scrolling. Each set of clouds is it's own layer. We'll assume that something is scrolling at the speed you want. Have every layer of clouds scroll at that speed. That's your scroll speed. Now to slow or speed up a layer. You simply multiply each other layer by a number. If you multiply a layer by 1.0 it scrolls the same speed as it does naturally. If you multiply it by less than 1, it scrolls slower. More than 1 scrolls faster. Good luck. :)

Offline bengo

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Re: [wip] Small "god" game, "Crippled"

Reply #12 on: June 07, 2010, 09:46:43 pm
No offense meant bengoisha.
No offense that you won't read my message? I'm confused. I'd be hurt if you didn't read it, I was hoping you would, I put quite some time into that message, was hoping it would be helpful to your artistic improvement.

Offline xhunterko

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Re: [wip] Small "god" game, "Crippled"

Reply #13 on: June 07, 2010, 10:06:54 pm
@skado: Actually, I was talking about the link he provided with the Seussian Twists. That I don't believe I will be able to program any time soon. And I agree about the parrallax scrolling. I was going to start on that next in my open source project. Hopefully I can get it done and current with all the flixel releases that adam seems so fond of doing every two weeks it seems. (not that I Don't mind, mind you.)

@bengoisha: No, I will read it eventually after I blow off some more steam. I thought that people might've thought that I was attacking your crit by just completely ignoring it and blowing you off which would be quite insulting. I shouldn't have given that impression (if i did to anybody) and that's what I'm apologizing for.

Offline Bieber boy

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Re: [wip] Small "god" game, "Crippled"

Reply #14 on: June 09, 2010, 04:32:47 am
Bengashia, I hope you accept xhunterko's apology. He has improved greatly since recent pixelations.

I hope you improve your attitude as xhunterko improves his art.

And saying "it doesn't work that way" doesn't help anything.

Good luck, xhunterko.
God made everything out of nothing, but everything still shows through.
-Bieber boy

Offline bengo

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Re: [wip] Small "god" game, "Crippled"

Reply #15 on: June 09, 2010, 05:11:35 am
Bengashia, I hope you accept xhunterko's apology. He has improved greatly since recent pixelations.

I hope you improve your attitude as xhunterko improves his art.
I don't care about him apologizing, I'm not offended at all, I would just like him to read my post thoroughly and take some time to let the ideas sink in. To be truthful as I've said before, I haven't seen much improvement and I believe its because he hasn't really learned the fundamentals of art. I would bet if he did that (learn the fundamentals of art) you would see a much, much larger improvement and then hurray everybody wins.

I don't think the problem is my "attitude", my post wasn't meant to be degrading or hurtful in any way, shape or form, I was only being honest in hopes of helping him improve his artistic ability.

And saying "it doesn't work that way" doesn't help anything.
I said more than just 'it doesn't work that way", I suggest you read my post again, I would hope you got more out of it than just that. This is an art critique board, if he just wants to show off his work, there are plenty of sites where people will accept and enjoy his work. In my opinion Pixelation seems to be fairly critical, its one of the more "serious" art forums out there because of this you should be prepared for actual criticism of your work, etc.

I know my posts can come off as a bit rude and I apologize, I'm not very good with... being subtle I guess? I've never been one to really be light on critique, if I see a problem I'll state it, isn't that the point of critique? But believe me when I say I would love to see him improve and thats why I said what I did.

Offline EyeCraft

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Re: [wip] Small "god" game, "Crippled"

Reply #16 on: June 09, 2010, 11:42:00 am
Honesty is the greatest compliment. In that light, Bengoshia's (or any so-called "blunt") attitude should be cherished, not met with hostility. Just my opinion.

Hi xhunterko!

Quote from: Les Brown
You cannot expect to achieve new goals or move beyond your present circumstances unless you change.

These people are being curel to be kind, I think. If anyone says something to you that you don't like, regardless of whether they said it for your own benefit or just to be nasty, don't get angry. If what they say isn't true, then just shrug it off. If you know that it is true, use that critisicm as a tool to improve yourself.

This is just my opinion, but what bengoshia said wasn't fuelled by some hate for you; he said it because he is passionate about this hobby and he wants others to improve as well (including you). The best way to improve is to reflect on yourself in a critical and objective way. If you get emotional about critisicm about your work, and choose to block it out, you are also blocking the path to progress!

I just posted some new stuff over of pixeljoint (I'm a noob too!) and got loads of critisicm. But I wish I got more! Really! Every failure is a chance to improve. Many people on the forum noticed things in my picture that I didn't, and I thank them for that.

I don't know, I think I'm ranting a little bit here, but what I'm trying to say is that you should keep trying, but maybe you should change your learning process to take into account what other people have to say, even if it is not always a friendly compliment. Then you'll be sure to improve!  ;D



Now there's a mindset healthy for art!

xhunterko: To depict something you must have some understanding of it. Study and observation will cultivate this understanding. There's really no other way. The study of light, atmosphere, plants, rocks and animals (including humans) are the most sure-fire way to depicting them with authority. In league with the study of art fundamentals (line, value, form, perspective, colour) as well, of course. That should be at the absolute tip-top of your list for improving your art technique, as Bengoshia stated.

Offline gennoveus

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Re: [wip] Small "god" game, "Crippled"

Reply #17 on: June 09, 2010, 09:20:37 pm
Now there's a mindset healthy for art!

Thanks Eyecraft! I'm relatively new to art, but I've always been a strong believer in the concept of always trying to "improve yourself," and I have applied it to everything else in my life so far.

Sorry, I've hijacked the thread!  :D

xhunterko, "talent" isn't nearly as improtant as willpower and dedication. Keep going!

Offline Bieber boy

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Re: [wip] Small "god" game, "Crippled"

Reply #18 on: June 09, 2010, 10:46:07 pm
Quote
xhunterko, "talent" isn't nearly as improtant as willpower and dedication. Keep going!

Because you have no talent.
God made everything out of nothing, but everything still shows through.
-Bieber boy

Offline bengo

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Re: [wip] Small "god" game, "Crippled"

Reply #19 on: June 09, 2010, 11:32:54 pm
Bieber Boy... who exactly are you? You came onto the board and instantly defended xhunterko, I suspect you could actually be him (I'm probably wrong, maybe a friend then?)... and the comment you just made was fairly rude, he was only trying to help, it seems like you're trying to entice a fight. I suggest you cut it out man or the mods will be on you, they're pretty strict on their rules and they don't want people getting into flame wars.

Offline Indigo

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Re: [wip] Small "god" game, "Crippled"

Reply #20 on: June 09, 2010, 11:43:26 pm
Quote
xhunterko, "talent" isn't nearly as improtant as willpower and dedication. Keep going!

Because you have no talent.

That comment was rude and non-constructive.  this is completely unacceptable here as our number 1 rule is "don't be an ass".  I've given you a strike.  Please correct your behavior in the future.

Offline Bieber boy

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Re: [wip] Small "god" game, "Crippled"

Reply #21 on: June 10, 2010, 01:04:28 am
Sorry, it was a bad joke. I meant no offense. I'll be more careful in the future.
God made everything out of nothing, but everything still shows through.
-Bieber boy

Offline xhunterko

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Re: [wip] Small "god" game, "Crippled"

Reply #22 on: June 10, 2010, 03:06:35 am
"I suspect you could actually be him"

Absolutely not! And I'm actually surprised at that. And I honestly have no idea who Bieber Boy is (unless he's someone from flixel or or The Daily Click, I got no clue, sorry)

"(line, value, form, perspective, colour)"

Thank you for that run down! I am fairly certain I have line and perspective down pat. I'd post some of my bird's eye view maps to back that up. I think I have form, but I'm not sure exactly what that is implying. Form as in basic shapes and objects? Or as in technique, control, other miscelleaneous? I know I completely lack value and colour. i'll take a picture of some of my community college projects later for that. Do I have my lackings acknowledged in the areas I need practice in? Or am I missing something?

(and yes bengoisha, I did read it)

Offline bengo

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Re: [wip] Small "god" game, "Crippled"

Reply #23 on: June 10, 2010, 03:08:28 am
"I suspect you could actually be him"

Absolutely not! And I'm actually surprised at that. And I honestly have no idea who Bieber Boy is (unless he's someone from flixel or or The Daily Click, I got no clue, sorry)
Sorry, he just uh, seemed odd, well I was wrong my bad.

Offline zeid

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Re: [wip] Small game, "Crippled"

Reply #24 on: June 10, 2010, 05:29:07 am
Quote
"You didn't address the issue with the clouds at all, look you're still struggling with fundamentals in art"

Sorry, it won't happen again. Now someone lock this thread and ban me for a year before I insult bengoshia and get in another fight. When you start with off with that, I'm sorry but I don't read anything else you say.

Well, you are still struggling with the foundations.  To not read the rest of his comment because the first line upset you is just immature.  For all you know the next line could be, "OZMG JJ  Tht iz b3st Pic Eva!!!l!!11" and be completely serious.  Although it's closer too, "here is some good advice to help you improve".

In fact if you had continue reading and not been so quick to take it hostilly you would have read these parts:

Quote
I'm not trying to be hurtful, understand, I'm just trying to be honest with you, I personally want you to improve, I'm sure most of us do
Quote
Really though, don't take this as a hurtful message, I did not intend it to be, I apologize if you did.
Fuk! he even apologized in advance because he thought you might get upset by his, 'bluntness'.  That doesn't seem very hostile to me.

Also his comment is littered with advice and why he has given that advice;
Quote
You need to start looking at images for reference, you should probably be drawing lots of still life and you should probably pick up some beginner art books.
Quote
if you want to be successful you should put the pixels down and start working on improving your artistic ability.

Like has been said; take from advice and use it to better yourself.  It is very important to be humble when it comes to this kind of learning, if someone was to say to me, "You don't understand x well enough, get off the forums and go do more x studies in pencil."  I would take it into careful consideration, and in all likelyhood they could be right, that might be the best course of action.  If I continued to post on the forums, and kept making the same mistake they will keep giving me the same advice (probably more and more bluntly) untill they give up on me and decide I'm too stuborn to learn.

Quote
Thank you for that run down! I am fairly certain I have line and perspective down pat.

I'm afraid not.
Some good perspective examples;
http://kingfishers.ednet.ns.ca/art/grade10/drawing/perspective3.html
http://www.rense.com/1.imagesH/artt1.jpg

Some good line examples; (Helm comes to mind)
http://asides-bsides.blogspot.com/

Pixel art is typically not a good medium for learning art fundementals as it by nature encourages iconification.  There are often unique techniques in different mediums however it could be argued pixel art demans you use it's techniques more than in other art forms.  This is why a lot of people recommend doing more drawing when they feel you aren't capable enough on a foundation level.

This forums main goal is to teach pixel art exclusively, often however it ends up discussing other non-pixel related art techniques and concepts whilst helping people improve their work and skills, this is because you are never really finished learning the fundementals (so no you can't get them, "down pat").  What people are saying is, go out and research these different art foundations as much as you can.  Practice and practice, study art, then when you have enough of an understanding of general art theory it will be a lot better for your learning to post something up here.

Why not just post something up here and skip the part where you search for the theory?  Well we could all give you critique purely on the foundation side of things.  However you not pursuing it yourself shows a lack of commitment, and you would not likely follow up on learning what we would have to provided it for you (It would cover many a page more then you would have the patience to read, people write tombs on this stuff).

The point of starting to learn the fundementals is to be able to help yourself!  When you get a better understanding of them you can look at a piece of your own work and say, "It looks flat, the forms need redefining, the colours are incorrect, the line work is poor, etc."  Then you can make efforts to improve these things.  You will learn a lot quicker if you are able to know where you have gone wrong in your own art and what you need to improve on.  Look at some of the posts of the good artists; "I'm still having trouble with the perspective", "Still fiddling with the colours", "I need to do more anatomy studies", etc.  Also posts in response to pieces, "You need to fix the perspective", etc.  If you don't understand the language how can you hope to benefit from the discussion!
Quote
how can we help you if you don't really get what we're trying to tell you
View my Devlog... unless you aren't ready to have your mind blown.

Offline EyeCraft

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Re: [wip] Small game, "Crippled"

Reply #25 on: June 10, 2010, 05:48:34 am
Okay zeid posted while I was writing, and has said much the same as me, probably in a more sensible manner, but here is my input:

"(line, value, form, perspective, colour)"

Thank you for that run down! I am fairly certain I have line and perspective down pat. I'd post some of my bird's eye view maps to back that up. I think I have form, but I'm not sure exactly what that is implying. Form as in basic shapes and objects? Or as in technique, control, other miscelleaneous? I know I completely lack value and colour. i'll take a picture of some of my community college projects later for that. Do I have my lackings acknowledged in the areas I need practice in? Or am I missing something?

The safest way to proceed is assume you know nothing. This is how I study. No matter how much you know, there's always going to be something else that you don't know. But you don't know that you don't know it because otherwise you would know! This is why basic titles like "line" "value" "form" etc can be very misleading. Generally most people know what a line is, at least in the most basic sense, so when they see the title "line" they think they know the entire body of theory. You don't. I don't. I'm sure of it.

Given this, begin with a formal study of the theory of line. Line leads to value, which leads to form. The analogy of writing is a good one: when you learn to write as a child, first you are taught the individual letters, then how to put those letters together to make words, then how to put those into sentences, then those into paragraphs, those into sections, etc. It is the same with drawing. People immediately try to write paragraphs before they've learned the letters. Lines are your basic building blocks. Thus it is here you must start. Then value.

There's an absolute brain-melting abundance of reading on the subject.

Try this: http://drawsketch.about.com/od/publications/fr/classicatelier.htm

But this is just 1 book. Read 10 of them! At least! Go!

A classic phenomenon: a person reads 200 books, they recommend you the one they just finished, when really they should be recommending the first book. To this end, I don't know how helpful any book suggestions I make can be. "Beginner Art Books" as Bengoshia put it. These are your prey.

Given my previous outline of the unknowable nature of knowledge, a full explanation of form by me here is impossible. Anything I say here only shows you things you will know here, it won't tell you what you don't know, and that is what is the critical point. This is simply something you will have to seek out, study and come to know. Assume this will take much time and reading from many sources.

Yes... this post turned into a pseudo-rant about the nature of knowledge. Normally I would just erase it, but I truly feel it is the central revelation at this point.

Offline bengo

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Re: [wip] Small game, "Crippled"

Reply #26 on: June 10, 2010, 06:08:20 am
The Classical Drawing Atelier may be a bit rough for a beginner, but I would still suggest eventually picking up, additional things that can help you GREATLY:
http://www.itchstudios.com/psg/art_tut.htm - Read this first
http://www.scribd.com/doc/24522437/Norling-Perspective-Made-Easy - This is for perspective, you definitely must learn
http://emptyeasel.com/2006/11/24/9-steps-to-creating-better-compositions/
http://emptyeasel.com/2008/11/18/avoiding-tangents-9-visual-blunders-every-artist-should-watch-out-for/
http://emptyeasel.com/2009/11/17/how-to-draw-a-portrait-of-the-head/ - Just a good tutorial on how to structure a head, you can easily apply this to other parts of the body, the whole figure, anything really!
http://processjunkie.blogspot.com/2007/09/best-figure-drawing-books-ever.html - You definitely want the Loomis and Bridgman books.

Theres tons more books out there but those should keep you busy. Look, basically at this point you have two options, you can either start dedicating some time to fundamentals, take a break from pixel art, or you can decide not to, either stop doing art altogether or keep posting here, but if we can't help you improve people are probably going to stop posting in your threads, to be honest if you chose this I probably wouldn't and any new people that would want to help would be turned off because they wouldn't see any improvement and even if they gave you the most helpful critiques in the world you wouldn't be able to wrap your head around them, so you'd just end up wasting your and everyone else's time. Once again I'm really not trying to be mean, I know I am pretty blunt but I'm just trying to tell you what would end up happening, i want you to improve, we all do, or else we wouldn't be taking this much time to do so. But as a lot of us have stated before, we can't help you unless you know what we're talking about.

Offline xhunterko

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Re: [wip] Small game, "Crippled"

Reply #27 on: June 11, 2010, 02:45:29 am
Let me tackle zied first.

"(and yes bengoisha, I did read it)"

-Perhaps before assuming a persons character perhaps it is best to carefully read all of what has previously gone before and then perhaps you may have a right to judge a persons character and personality.

"For all you know the next line could be, "OZMG JJ  Tht iz b3st Pic Eva!!!l!!11" and be completely serious."

-Really? Seriously? Honestly? Why on earth did you bother to continue to post after writing That line? You are a (i think, though I'm not too certain) senior member of the board who has been here or has visited since some of the early days when it started. You know this is a serious art board and that people who post here are well mannered and mature folk and would not slip into such nonsense. If you had looked at some of my threads before you should know that I never expect anyone to ever say that about anything I post and I always know that I need help before I post anything.

"(It would cover many a page more then you would have the patience to read, people write tombs on this stuff)."

-So you can instantaneously look at a person and decide on their temperament and form of judgement? Wow, I wish I could do that! While your points may be valid, Eyecraft did things in a much more acceptable manner. As a senior member of this board that I do respect, I did not expect such a shallow misconception of a person that you just portrayed.

Those are, however, good line example links. I'll be looking at helm's stuff now for a while.

@Eyecraft:
"Yes... this post turned into a pseudo-rant about the nature of knowledge. Normally I would just erase it, but I truly feel it is the central revelation at this point."

Ack! I'm glad you didn't! And honestly I think you wanted to say more but wanted to keep it short. Long posts generally contain the most information and are the most helpful. One of the things that bugs me about the internet is that on some or most places people don't read anything and just glaze over it.

About that book. I'm sure I could find it in a barne's and nobles/borders somewhere and look through it before I wanna buy. If only they had a black bar edition. I don't feel comftable about looking at any form of nudity at all regardless of the intent. Or at best, just not splayed prominently on the front cover.

@bengoisha:
I can still post and give others critique right? There's nothing from stopping me from doing that. And wow! What a library! So about a weekend or two a read should get me done about, uh, Febuary next year? *cough jk cough* You know though, your comments and I think something that someone else said brought to my mind a myth(i think it is) that I remember from a while ago about 3d modelers and artists. I have started a thread in General discussions about it after this post.

@zied again:
I did not mean to be offensive if I was. I just didn't think that you had a good understanding of what kind of person I am.

Offline NaCl

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Re: [wip] Small game, "Crippled"

Reply #28 on: June 11, 2010, 04:17:44 am
This is getting kind of ridiculous. Every one of xhunter's threads turns into a long tirade of great advice he never follows/understands. Ko, there seems to be a large divide between how good you are, and how good you think you are. You get so easily offended at anyone who gives advice in a truthful and blunt manner because it threatens this position. Put aside your ego, and start doing what you need to to improve. Because you certainly have not since you came here. This will be my last post of advice to you. Good luck, hope you get something from it.

And also, look at some naked women. You're 26, it's time, ha ha.

Offline zeid

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Re: [wip] Small game, "Crippled"

Reply #29 on: June 11, 2010, 05:02:44 am
 :sigh:
xhunterko I'm just going to point out that you just made a judgement call about me as a person based on a few lines of text;  the judjement being that I'm the type of person who makes judgement calls of people based on a few lines of text...

Quote from: xhunterko
I did not mean to be offensive if I was. I just didn't think that you had a good understanding of what kind of person I am.
I'm not offended.  I didn't make a judgement call about you as a whole like you seem to have assumed.

All I said was that I found this comment immature;
Quote from: xhunterko
Sorry, it won't happen again. Now someone lock this thread and ban me for a year before I insult bengoshia and get in another fight. When you start with off with that, I'm sorry but I don't read anything else you say.

Too that comment I said;
Quote from: zeid
To not read the rest of his comment because the first line upset you is just immature.
You said to me in response;
Quote from: xhunterko
before assuming a persons character... it is best to carefully read all of what has previously gone before and then... you may have a right to judge a persons character and personality

So what you and I are both saying is a person should read all of what someone else has to say, so that they don't take things out of context.  Do you see how this comment;
Quote from: xhunterko
When you start with off with that, I'm sorry but I don't read anything else you say
could be construde as being completely at odds with what you just proposed about not taking things out of context and reading everything that is there.

Quote from: xhunterko
Quote from: zeid
For all you know the next line could be, "OZMG JJ  Tht iz b3st Pic Eva!!!l!!11" and be completely serious.

-Really? Seriously? Honestly? Why on earth did you bother to continue to post after writing That line?
Because I had a lot more things to say that I felt would be to your benefit.  I think you read into that comment way too much...  This forum isn't here to massage ego's, in fact if anything it does the opposite.

Quote from: zeid
It would cover many a page more then you would have the patience to read, people write tombs on this stuff.
Let me just elaborate on my statement;  People have dedicated the entirety of their lives to art.  There is also a difference between learning art theory and being good at art.  Even if we did write several hundred thousand million gagigazzilion pages (maybe an exaggeration but it would be too much for any one person to take in, unless they were made of magic and crapped unicorns) or for that matter knew everything there was to know, you nor would I expect any beginner artist be able to take even a fraction of it in without actively exploring the discussed writtings in a practical manner.  This is why people keep telling you to DO SOME DRAWING!  

Quote from: xhunterko
So you can instantaneously look at a person and decide on their temperament and form of judgement?  Wow, I wish I could do that! While your points may be valid, Eyecraft did things in a much more acceptable manner.
See my first sentence. Why should I have to tip toe around what I'm trying to say.  You clearly don't feel the need to put things mildly, what with that offhand remark about how judgemental I am.

EyeCraft gave good advice, his a smart cookie so it's to be expected.  He also said;
Quote from: EyeCraft
Okay zeid posted while I was writing, and has said much the same as me, probably in a more sensible manner

Quote from: xhunterko
As a senior member of this board that I do respect, I did not expect such a shallow misconception of a person that you just portrayed.
My standing on this message board, whatever it may be should not have any bearing on the way I am treated, or the way I act towards others.  Everyone is an equal, should be treated with equal respect and expect equal respect in return.

Quote from: xhunterko
people who post here are well mannered and mature folk and would not slip into such nonsense
:P No we aren't!  :D  Okay, we are most of the time.  But we do slip into said nonsense, if just for fun.

And to everyone, sorry for getting a bit off topic.  But I personally am of the opinion that these things are important to say.  The mindset of an artist is just as important to attain as the skillset, so when I feel my remarks are being taken out of context/missread, I try and correct others readings and encourage them to think about them a little more.


Edit:
NaCl, got in just before me. :P
Quote from: zeid
If I continued to post on the forums, and kept making the same mistake they will keep giving me the same advice (probably more and more bluntly) untill they give up on me and decide I'm too stuborn to learn.
Quote from: NaCl
Put aside your ego, and start doing what you need to to improve. Because you certainly have not since you came here. This will be my last post of advice to you. Good luck, hope you get something from it.
« Last Edit: June 11, 2010, 05:25:38 am by zeid »
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Offline xhunterko

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Re: [wip] Small game, "Crippled"

Reply #30 on: June 11, 2010, 05:29:00 am
"I'm not offended.  I didn't make a judgement call about you as a whole like you seem to have assumed." *reads rest of post*

Oh. Well okay, thanks for clearing that up.

As much as I would like to argue with Nacl I sincerly hope he's kidding about not posting any more advice to me especially if I have made any improvement in the future. Though I think that if everyone thinks that everythings been said already that the mods can lock this one and the community can focus more on the other members on this board. Do the mods agree?

Offline Mathias

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Re: [wip] Small game, "Crippled"

Reply #31 on: June 11, 2010, 05:44:04 am
Here's a suggestion - less dramatic internet babble and more pixelling. NaCl, loved your last post.


Since this thread contains 476,547,594 words for every image posted, I'll volunteer this graphical accomplishment in order to offset the unsatisfactory ratio towards the raster side of things.



I actually kinda like it. Top middle grove looks like a grape cluster. Those fluorescent trees are insane.


What? You're gonna gripe at me for ruining the topic or something? Haha

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Re: [wip] Small game, "Crippled"

Reply #32 on: June 11, 2010, 06:59:13 am
xhunterko: I think we can all agree that we want you to digest what we've told you, because I personally feel that all my advice has gone on empty ears every time I've given you it, even got me in trouble once because I was trying to nail into your head that its needed (fundamentals) to be a good artist, or else, its highly unlikely that you will get anywhere. None of us have too much initiative to help you, we're just doing it from the good of our hearts, or at least thats what I'm guessing. I don't want you to say "thats a wrap has everyone had their 'venting'? Alright lock the thread!", thats what I've gathered from your latest post, I just want it to get it through to you, otherwise, you're going to be at a stand-still for forever. Thats all you'll hear from me, no more pestering from me, if you follow through with our advice, you probably won't be on the forums for quite some time anyway.

Remember: This is about your individual improvement, we're just trying to push you to improve but only YOU can make the choice to discipline yourself and start on your actual art expedition... or you can choose not to, you do what you think is best for you.

Offline Jad

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Re: [wip] Small game, "Crippled"

Reply #33 on: June 11, 2010, 07:02:15 am
Instead of locking this thread, which has not derailed into anything unacceptable, I'll just say this:



If you post more, please do give critique on this.

Given xhunterko's response to the critique he's been given, it's obvious that being too harsh will be contraproductive at this stage, so please do keep a nice tone. That should be obvious anyway. (being strategic can't be wrong. Some people respond better to harshness than others. Maybe choose where you'll apply it? It's not like people haven't been nice per se)

I have the feeling that xhunterko struggles more than most, so I'd like people to stop assuming that he's unthankful or lazy. I can't shake the feeling that people are misunderstanding things and I don't like seeing that turn into hurt feelings. That's how I roll, you know.

From now on, I'd let to see the thread take another turn with more crits and images posted - or it could die off. But not this argument where everyone vents in the face of xhunterko who then gets emotionally worked up. It's not a pretty thing to watch, just a miserable pile of misunderstandings.

(this also said because I think what has already been said is very constructive and well formulated. I fear that the thread would derail from here. PM me if you want to discuss anything related to this with me.)
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Offline zeid

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Re: [wip] Small game, "Crippled"

Reply #34 on: June 11, 2010, 08:54:17 am
Fair enough, I agree if the thread keeps going in that direction it won't be constructive.

A scrappy edit;


Firstly Ryumaru's comments still stand.  There has been a bit of an improvement on the clouds, but you missed what he was saying about how they converge together.
Secondly you need to consider your light source, that's what the edit is showing.  Assuming you are going with the light position elluded to by the tree, the light source is behind the tree and on it's right (That's not to say the tree doesn't still needs a rework of it's shading).

It might be worth doing some shading excercises.  Try to shade a ball, and a whole bunch of other simple shapes.  Once you understand that you can move that thinking on to amorphous objects such as the tree.  This might help get you started.
lighting theory
Also the earlier link, .

Things not covered by my edit:

You need to put more consideration into your colours.  From a realism standpoint, colours become more desaturated as you approach highlights and shadows.  There are also rarely monotone shifts between one colour and another in real world situations as is portrayed with your colour selection. (see hue shifting on that earlier link).
That colour underneath the grass shadows doesn't make sense.  It's barely visible and I don't know why you put it there as it doesn't really represent how light works.

Also your line's need a fair bit of work. 

The grass (extremely) as well as the tree in some areas suffer from banding.

Don't bother with the dithering on the sky at this stage, get everything working together nicely first.  Dithering is used as a final technique, usually either to add polish or to conserve colours.
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Offline PypeBros

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Re: [wip] Small game, "Crippled"

Reply #35 on: June 11, 2010, 11:36:43 am
Your tree has looked odd to me right from the start, and I only see your reference now, which happens to be a bonsai (right ?)



A key thing with that tree is that its twisted trunk makes a very odd silouhetto, so for us to accept it as a valid shape for a tree, you'll need very convincing rendering of its 3D shape, which your attempts lack so far. You can convey this through texture perspective or through lightning. Preferably through both.

"people will be caring too much about keeping the tree alive then caring about how ugly it looks" is imho a misconception.

I'd be tempted to add that on a tree, things usually go thinner and thinner as you move from the trunk to the "fingers" of the branches. At spots where this is wrong, you usually see a broken fork or something alike. That's precisely what makes the tree "creepy and interesting", but you need to provide that small detail that makes people realise "oh. There used to be a fork there", otherwise they'll receive your tree as "nah, trees never behave like that. This is made-up sculpture of someone who haven't blah blah blah ..."

Also, It looks like you're using straight ramps in your colors (that is, only altering the value), which usually doesn't work well for trees (or organic things in general) at all. It is more typical from plastic under articial lightning condition. Helm once posted an interesting remastering of a poor tree thing of mine ... lemme find it back ... ah!

There. .

Applying Helm's colours to your tree might not be directly useful, but comparing how hue, saturation and value evolve over the trunk gradient might help you.

HTH.

Offline Jad

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Re: [wip] Small game, "Crippled"

Reply #36 on: June 11, 2010, 01:09:47 pm
I just gotta say that when it comes to the shape of the tree and the trunk:branches ratio, the tree right now is very nice.

Do consider the color critique of pypebros, but do not copy the mushroom anatomy of the tree. The one you've got right now is pretty nice - I'd advise to make the trunk more balanced, though, like pypebros said. Note how the bonsai tree actually has its root more in the middle and not really to the right like you've got. ' U '
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Re: [wip] Small game, "Crippled"

Reply #37 on: June 11, 2010, 02:24:44 pm
. Note how the bonsai tree actually has its root more in the middle and not really to the right like you've got. ' U '

I also note that trees needn't to be balanced ... at least not what's visible. Because they have roots, you can see a tree popping out of a cliff (or a river's side) almost horizontally and then gradually reaching verticality. But that doesn't occur without a reason, and is very unlikely on a flat horizontal terrain without any other "competing" trees (or their remain).

Quote
do not copy the mushroom anatomy of the tree.
Don't, definitely.  :D

Offline xhunterko

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Re: [wip] Small game, "Crippled"

Reply #38 on: June 11, 2010, 09:08:56 pm
Hey guys those are great crits. This'll definitly be bookmarked.

Hey Jad, one more thing, I got an idea to help newer artists. I don't know if I can post in it or not. But I think that library of free books that bengoshia posted and the one that Eyecraft suggested should be posted in the resources section.

"Don't, definitely.   :D"

I'll be sure and NOT do that when I do pick this up again.

See you guys around in a while.