linx <> thanks, I hope to have a playble sand level soon, but the sun is there now, outside shinning

Mathias <> I've been stuck doing the brownish tone moods at work. Like most games from those past few years are made. It's quite refereshing to do this but I agree, palette swap is mandatory there, blue isn't the magic solution either.
There's a lot of tweaks to be made, I've been lost in coding, but I feel a bit more comfy now so gameplay will be on the top of my list. It's quite hard to find a proper state of gameplay, enemies and ambushes should balance the thing I guess.
The player definitely lacks charism, I will make some sketches before pushing the pixels and try to give him so storytelling specs. All in all thanks for your critics !
Stab <> yep, animations could help there but palette swap seems to be in for sure.
SirBilly <> thanks a lot ! I will host it, or perhaps a game portal, don't really know. It will be free that's the only thing I can be sure of.
did some work on the menu screen.

and the last level. The tubes could be broken, energy can flow into them and feed the cannons, just wondering there ^^
