AuthorTopic: Woman Statue  (Read 2499 times)

Offline Gizmonicgamer

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Woman Statue

on: April 09, 2010, 04:43:07 pm

very wip
it kind of sucks, though, and i'm having trouble trying to get the "robe" to look right - specifically the folds. perhaps even the womans anatomy beneath it.

C+C? edits strongly appreciated.
« Last Edit: April 09, 2010, 04:53:57 pm by Gizmonicgamer »

Offline Tourist

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Re: Woman Statue

Reply #1 on: April 09, 2010, 10:23:05 pm
I think you've got a good start, though it's a bit rough.  It's hard to offer specific advice without knowing what you're trying to achieve.  So here's some general suggestions, for what it's worth.

Most dresses/robes will be wider at the foot than at the hips.  Unless this is meant to be a very tight sheath, add some more cloth to the lower half of the figure on one side of the legs or another.

Use a reference.  Get a sheet and wrap your self with it, and look in a mirror.  Adjust the sheet tighter or looser as you need and study the cloth folds.  Or use some reference pictures.

How thick and sturdy is the cloth?  Is it blowing in the wind or just hanging down?

There are a lot of classical paintings with long robes or dresses that would work as reference or inspiration.  I suggest the Art Renewal site for some examples (http://www.artrenewal.org/pages/search.php). 

http://www.artrenewal.org/pages/artwork.php?artworkid=4512&size=large The Storm by Pierre-Auguste Cot shows a tissue thin dress in motion.  Lots of wrinkles rather than folds (artistic nudity).

http://www.artrenewal.org/pages/artwork.php?artworkid=36358&size=large La Vierge aux Anges by Bouguereau shows thick loose cloth hanging down.

http://www.artrenewal.org/pages/artwork.php?artworkid=70&size=large A Coign of Vantage by Sir Lawrence Alma-Tadema has some dresses that bend with the pose.

Hope this helps,
Tourist

Offline Kcilc

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Re: Woman Statue

Reply #2 on: April 11, 2010, 02:52:15 am
Hmm...I really like this. It's got wonderful motion, pretty awesome curves, and you've got a good base sketch here.

  • However!
The motion itself is great, but what it's conveying is a little bit ambiguous. Her legs are saying trim lady, daintily walking throw a garden of wonderful flowers. Her top, however, is saying "I'm a wizard, and I'm going to BLOW YOUR FRIGGIN' HEAD OFF WITH MY FIREBALL, and stay cool as a cucumber." The combination of this looks like a beautifully clumsy girl flailing to catch her balance. While all of these are absolutely awesome, it would be a good idea to unify your piece so that if you cover her top up, you could still tell she is a virile wizard or whatever persona you want to create.

  • However!
Your pretty awesome curves are definitely pretty awesome, but I think that her boobs, tummy, and arms are too broad. Just slim those down a bit, and maaaaybe add a couple pixels length to her legs, and you'll be well on your way to an ultimatum of artistic success.

  • However!
Yes, a wonderful base sketch, much better than what I can do, but I think that it would be a very good idea not to sketch as though you're using a pencil. Take advantage of highlights and maybe another color for her shadows to really help form a solid base. It'll save you from the myriads of tears waiting to erupt when you have to put a brand new pixel over your beautiful sketch to make room for highlights and stuff.


Not an amazing edit by any standards, but maybe it'll help somehow!