AuthorTopic: Massive Blender Tutorial!!!  (Read 33390 times)

Offline VDX

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Re: Massive Blender Tutorial!!!

Reply #20 on: August 09, 2010, 08:43:15 am
Just a question.
I've made all 3, body, head and hand, in different saves.
How do you make them all in the same space if you have done like this?

Offline O/N

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Re: Massive Blender Tutorial!!!

Reply #21 on: August 09, 2010, 09:19:17 am
Just a question.
I've made all 3, body, head and hand, in different saves.
How do you make them all in the same space if you have done like this?

You can save components of your model how .3ds; or .obj; .ms3d e.c.t. and use import, but it is not very convenient. Just a variant.

Offline VDX

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Re: Massive Blender Tutorial!!!

Reply #22 on: August 09, 2010, 09:36:33 am
After digging about, I got my answer, Shift F1 Open File, Load object.

Thanks anyway :)

Offline O/N

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Re: Massive Blender Tutorial!!!

Reply #23 on: August 09, 2010, 11:33:53 am
Oh... Wait, I have a problem too, a can't upload background image.

Offline VDX

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Re: Massive Blender Tutorial!!!

Reply #24 on: August 09, 2010, 08:34:45 pm
Might be using some hard to read format? Try out PNG.

Also, I noticed that you cannot control bones anymore. =/
Been trying to "use commands" on bones but nothing happens, can't even rotate them like in the video.

Ps. Edit mode duuuh.><

Another issue, even with the X Axis Mirror, it doesn't work at all when I try to use your Shoulder parent to neck, however, when I created a new bone and moved it to the place of the shoulder, it didn't get mirrored and only gets viewed as such.

Any ideas why?
Or something got left out? =/

Going to put this on ice, been browsing other pages and search engines, but got no answer from it unless I need to make use of the shift E Extrude Mirror, but that means redoing the whole bone structure again. >.<

I would gladly show you with the .blend file but got no storage online to use. Anyone have any ideas which is a good site for that?

I got to this point
http://a.imageshack.us/img189/4783/help1ri.png
But then I saw you on the next skip after your video editing, and noticed you had double sided Bones, and no clue how to do that, and while keeping the bone vertics mirrored with the mirrored object. =/
« Last Edit: August 10, 2010, 04:39:13 am by VDX »

Offline Sleepless

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Re: Massive Blender Tutorial!!!

Reply #25 on: August 14, 2010, 08:40:47 pm
I can't make wireframes for my life, so unforunately, until I make one, I can;t use this tutorial. But i learned how to use Blender!
You know what would make life easier? Real-life CTRL+Z

Offline VDX

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Re: Massive Blender Tutorial!!!

Reply #26 on: August 16, 2010, 12:16:35 am
You create a wireframe from the objects you extrude and scale.
If you mean a wireframe control, you usually don't need it due to the models you can use already.

Offline 9_6

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Re: Massive Blender Tutorial!!!

Reply #27 on: August 16, 2010, 06:38:21 am
I think he meant making sketches with planned out edge positions
Well, you don't need to be pinpoint precise with that. In fact, all the sketch should do is being a guideline for proportions.
Does scaling an image blur it?
Opera fix Firefox fix

Offline Conzeit

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Re: Massive Blender Tutorial!!!

Reply #28 on: August 17, 2010, 02:10:08 am
hey uh.....it HAS been a few months since this, has the changes Blender made really made that much of a difference in context of what's being said here?

Offline VDX

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Re: Massive Blender Tutorial!!!

Reply #29 on: August 18, 2010, 12:49:40 am
So far I've been able to use the 2.49 without any trouble on it, the new 2.5 that's out though I haven't seen much of.

So yes, this guide is quite nice. :)