AuthorTopic: You Meet The Nicest People Making Videogames  (Read 2915 times)

Offline xhunterko

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You Meet The Nicest People Making Videogames

on: March 27, 2010, 05:32:10 am
Can I do this?

http://kck.st/cRJcXC

I just thought you guys would like to know about this project.

TTFN.

(not my idea btw, just getting the word out, if only there was one for pixel artists, I'd donate to that too.)

Offline 9_6

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Re: You Meet The Nicest People Making Videogames

Reply #1 on: March 27, 2010, 06:38:08 am
What is that?
Is that even safe?
Does scaling an image blur it?
Opera fix Firefox fix

Offline Dekthro

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Re: You Meet The Nicest People Making Videogames

Reply #2 on: March 27, 2010, 09:42:37 pm
The link is safe. Looks like a trailer for a documentary on indie game developers. :)

Offline xhunterko

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Re: You Meet The Nicest People Making Videogames

Reply #3 on: March 27, 2010, 10:06:45 pm
Yep, that's what it is. I thought you guys might be interested in this sort of thing. Oh well.

Offline Helm

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Re: You Meet The Nicest People Making Videogames

Reply #4 on: March 27, 2010, 10:09:56 pm
recent focus on personalities in the indie scene is I guess unavoidable, still probably going to lead to some good and many bad things.

Offline Mathias

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Re: You Meet The Nicest People Making Videogames

Reply #5 on: March 29, 2010, 04:49:48 am
recent focus on personalities in the indie scene is I guess unavoidable, still probably going to lead to some good and many bad things.

What do you mean by that? Why the negative prediction? Giving a face to indie's, developing a "neighborhood" will probably vitalize and help to mature the industry won't it? Is that needed, though? Popularity contests are annoying. Maybe we should just stay in the dark. Who here hasn't created something intended for a game project. We're all a little tied to this subject.
Myself, I like to see the people behind the games. Indy games anyway. Indy games have more heart than corporate-budget/politics governed swill.

(just curious what you were actually thinking there, Helm)

Offline Helm

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Re: You Meet The Nicest People Making Videogames

Reply #6 on: March 29, 2010, 03:09:31 pm
Well I don't know I guess if someone wanted to interview me about my comics I'd do it so I can't really pass judgment. Considering that these people have a noble goal : to make uncompromising games for a living, I can understand why 'scene publicity' is very useful to them.

On the other hand, scene publicity gives publicity to the scene, not the games or even specifically the people that make good games. The more interesting, colorful and extroverted people will be followed more. The whole thing will have 'scene political' repercussions down the line and there will be - if there isn't any yet - drama and a whole host of extra-gaming related issues. This is why I've tried very hard to keep Pixelation from thinking about itself as a 'scene' and instead we're aiming for a community. The difference is this: a scene's raison d'etre is to keep on existing. The scene's artistic conceit is coincidental once it's fully formed, its members are more and more interested in their status in the scene, not making anything useful or expressive. A community like Pixelation's focus is to provide certain services, namely critique and encouragement for the pixel artist. As long as this happens, everything here serves a proactive purpose. We have occasional drama and politics too but it keeps healthy exactly because there's a point to this all.

You can look at tigsource's drift from featuring games to being more about the scene with everything that this entails for an example.