AuthorTopic: [WIP] Small icons and game tileset - critque please  (Read 7947 times)

Offline Bkeegan

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Re: [WIP] Small icons and game tileset - critque please

Reply #10 on: March 11, 2010, 05:04:40 am
Right, it's a texture thing. As I mentioned in the other thread, I was put to task to use less shades so I was aggressive with dithering to see how few colors I could use.

I'll take a look at your edits and learn from them. Thanks again for your input/time.

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Offline NaCl

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Re: [WIP] Small icons and game tileset - critque please

Reply #11 on: March 11, 2010, 05:10:12 am
Less shades does not mean dithering! It just means less shades. Go through the pixeljoint top rated gallery and convince yourself that you do not need a ton of colors, or a bunch of dithering, to make something that looks smooth. The reason you were "taken to task" over having so many shades, is that it makes the object you are trying to render look gummy and soft, in my experience at least.

Offline Kren

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Re: [WIP] Small icons and game tileset - critque please

Reply #12 on: March 11, 2010, 05:28:39 am
Remember that metal tends to be smooth, and with dithering you give it a non metal texture, so a minimum dithering or no dithering is required.

Offline Bkeegan

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Re: [WIP] Small icons and game tileset - critque please

Reply #13 on: March 11, 2010, 12:36:14 pm
Updates:

Here's the changes I made based on rawsushi's input. Thanks guys =)

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Offline Helm

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Re: [WIP] Small icons and game tileset - critque please

Reply #14 on: March 11, 2010, 02:15:43 pm
This is much, much better than the original, however some places now have banding artifacts and in a lot of places it's clear you didn't spend a lot of time thinking what pixel clusters to let survive and for what reason.

Hey you know what, you could read this. It covers a lot of fundamental theories on how to approach doing something like this, you can take or leave whatever you want but at least after you've read it I can do quite smaller edits than the last one to fix comparatively smaller issues and you'll 'get' them straight away if you're coming fresh off of the ramblethread.

Offline Bkeegan

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Re: [WIP] Small icons and game tileset - critque please

Reply #15 on: March 11, 2010, 03:42:16 pm
Thanks again helm! I started to read that thread, some pretty intense stuff there!

Yeah I know what you mean about the color banding. I think I need a new monitor though, it was tons more obvious on the one I have at work.

I'll work on it.

-bk
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