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Recent Posts

91
Pixel Art / Re: Barbarian sprite with NES specs [WIP][C+C]
« Last post by fskn on June 08, 2021, 06:56:19 pm »


I'll start roughing out enemies now. About time I gave this guy someone to fight against.
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Looking for new projects!
93
Portfolios / Re: [FOR HIRE] Experienced Pixel Artist
« Last post by neguritab on June 08, 2021, 02:23:57 am »
Some more of my work, looking for commissions.

Reach me at:

E-Mail: neguritab@gmail.com
Twitch: neguritab
Twitter: neguritab
Instagram: neguritab.co
website: www.neguritab.co

94
Job offers / Re: Monster Outbreak - (PAID WORK) (FULL TIME)
« Last post by GameMunchers on June 08, 2021, 01:52:39 am »
thanks everyone for your interest please email adriano@gamemunchers.com if you are still interested! we still need to hire more artists!
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Pixel Art / Re: [Feedback] [CC] Bolero: Fantasy Tactics, pixel art
« Last post by falz on June 07, 2021, 06:25:17 pm »
Like clockwork, here is another revision. I was looking at ome reference I liked for the armor, but it still needs a bit of cleanup to look really good.

->
96
Devlogs & Projects / Re: GIGAPOCALYPSE-Indie Devlog
« Last post by GoodyPundit2 on June 07, 2021, 04:43:22 pm »

Another variation of the giant robot, this one is the one who can fly!
97
Pixel Art / Re: New Demon character - anatomy trouble! Please critique!
« Last post by fskn on June 07, 2021, 02:59:20 pm »
Thank you as always fskn. It is much appreciated, and I do learn a ton here
My pleasure.

I would say my example looks like the bottom one a bit more, I wanted him to potentially be doing a spell or something.
Since they are summoners.
I see. Maybe he'd have to raise his arm a bit, then? Or perhaps rotate his arm so that the palm faces up, kind of like he's holding something in it...
You could try enacting something, standing in a pose that you'd think would be appropriate to have as reference. Take a photo of yourself doing that, or just go ahead and put it down on paper. Or get somebody else's photo or painting that you like... I believe there's a bunch on DeviantArt.

Does anyone know how to karma? I really would want to give it.
I don't think regular users can give Karma, but seriously, don't worry about it. We're all here to learn and improve ourselves.
98
Pixel Art / Re: New Demon character - anatomy trouble! Please critique!
« Last post by spajjder on June 07, 2021, 01:51:56 pm »
Thank you as always fskn. It is much appreciated, and I do learn a ton here

That does indeed look better.
I would say my example looks like the bottom one a bit more, I wanted him to potentially be doing a spell or something.
Since they are summoners.
Anyway, I changed it a bit, here they are together.



Does anyone know how to karma? I really would want to give it.
99
MaxCreed is a skilled pixel artist and animator. Every time, he does high-quality spritework that is a joy to look at. He really is quite talented, especially when doing character sprites.
100
2D & 3D / Re: Wing Commander Pixel Art-y Unity Remake
« Last post by Howard Day on June 06, 2021, 08:04:57 pm »
So minor changes - added some atmosphere to the lights (sorta a dry run for the hangar scenes up next) and some Color Ramp brightness desaturation - basically on thing like walls and floors and especially fabric, as they get brighter they lose saturation. Helps add some depth to the scene. I plan on doing some of the same to the dark end of the spectrum - only they desaturate to a more blue tone, rather than a neutral gray like I have for the brightness.
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