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Recent Posts

61
Portfolios / Re: [For Hire] Pixel Artist - NFT / Top down / Platformer
« Last post by pixelartist3123 on January 06, 2022, 05:49:16 pm »
available
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Portfolios / Re: [For Hire] Pixel Artist - NFT / Top down / Platformer
« Last post by pixelartist3123 on January 06, 2022, 05:49:08 pm »
available..
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Portfolios / Re: [For Hire] Pixel Artist - NFT / Top down / Platformer
« Last post by pixelartist3123 on January 06, 2022, 05:49:01 pm »
available
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Hi, I'm Jec and I've been working with pixel art for 4 years, but I'm still a "beginner". I've worked on 5 independent games (not famous) and I'm looking for a simple job. (that pays at least $2 or more)   ;D

I create a platform and rpg character (16x16),
scenery (beginner), face (16x16 or 32x32), and others.

My Discord: Jc#3769
My Twitter: https://twitter.com/AnimadoJc

And thank you. :P













65
General Discussion / Question for the community
« Last post by carmennixmachen on January 06, 2022, 04:55:35 pm »
Dear Pixelation community, I'm new here, my name is Carmen. I'm a graphic designer writing my thesis on the topic of pixel art and would love to hear your opinions on it.

How do you define pixel art personally? Is it the low resolution, its digital nature, the usage of squares or something else? And why do you particularly enjoy this art form?

Thanks and have a good day!
66
Pixel Art / Critique of game UI in NES style
« Last post by KidSneelock on January 06, 2022, 02:03:59 pm »
Hi everybody.  I am currently developing a dark fantasy deckbuilding game and would love the feedback of the extremely talented artists on this forum.  I myself am decidedly NOT an artist - I would charitably describe my pixel artwork as "functional" in that I can do a reasonable job at utilizing space and creating some basic shapes, but fall behind when it comes to more artistic endeavors.

For my latest game I am using an NES palette with some slight modifications (some additional browns and purples - the Shovel Knight palette).  To be honest this choice is mainly because limiting myself to a minimal palette allows me to concentrate on the artwork itself and not be constantly agonizing over color choices or adding new colors when I am designing sprites. 

I would appreciate an honest critique of the UI shown in the attached image.  Please note that some aspects of this image (the two character sprites and the background) are NOT my artwork and are placeholder artwork that I grabbed off a google image search.  Please feel free to suggest changes to the UI that you think would be improvements using the NES palette (https://lospec.com/palette-list/shovel-knight-nes), or to just suggest more general changes or improvements.  Or tell me I am a moron and I should be using a different palette, that's fine too.  Thanks!
67
Portfolios / Re: Pixel artist, 9 years experience.
« Last post by grigoreen on January 06, 2022, 09:44:12 am »
Thanks Eli. Best of luck to you too.
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Portfolios / Re: Pixel artist, 9 years experience.
« Last post by pixelartist3123 on January 06, 2022, 09:02:52 am »
I also posted on artstation and twitter.
good luck finding a client.
69
Portfolios / Re: [For Hire] Pixel Artist - NFT / Top down / Platformer
« Last post by pixelartist3123 on January 06, 2022, 09:01:41 am »
I don't knwo that guy. reported to mods
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Portfolios / Re: [For Hire] Pixel Artist - NFT / Top down / Platformer
« Last post by grigoreen on January 06, 2022, 08:44:16 am »
Oh hey Eli, since you dropped a message on my page saying I'm a scammer. I decided to make a better research about your personality and look what I found.

https://www.reddit.com/r/NFTsMarketplace/comments/rw8fdp/my_nft_art_free_giveaway/hramzee/?context=3

Oh and one more link here https://pixelation.org/index.php?topic=48663.0

So I'm not the first to leave such a commentary.

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