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Recent Posts

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Portfolios / Re: Professional Animator and Pixel artist.
« Last post by verticos on Today at 02:23:06 am »
I am looking for a digital artist/pixel artists to animate some of my games existing monsters and someone to also make scenery. I would need to give you a sample of our work and then youd have to tell me your pricing and time to do the work.

The game is launching on kickstarter in 3 months and I would consider this a long term job if the pricing and productivity is good.
Please send me a pm with your contact information and or discord.
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Pixel Art / Re: [C+C] LoL K/DA, trying out new style, need some feedback
« Last post by eishiya on Today at 01:20:44 am »
The colours for the dark legs you've got are fine, my complaints were about your placement of the highlights.
You could make them solid-coloured, but I think it would be a good learning experience to work out the highlights. Where's your light source? The parts of the leg that face the light source most directly would get highlights, and all the other parts would not. Try to avoid highlights that are just lines, as those look like wrinkles or ridges, which doesn't fit the intended round forms of the legs; try to work with blobby shapes instead.

Is Akali the one with the spray can? I think the details you've drawn already are fine. You can't fit everything, so it's better to simplify and only depict the most important stuff. I also think you've done a fine job on the glow. There's not room for an explicit glowing effect, and besides, by being such light colours against dark colours, they already glow a little just due to the fact that monitors work by glowing :]
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Pixel Art / Re: [C+C] LoL K/DA, trying out new style, need some feedback
« Last post by awh13 on Today at 01:00:01 am »
I like the colours and poses! Are you planning to make blacklight version of them later? ;D

The lighting/shading on their legs doesn't feel cohesive to me. The third one feels fine (the shadows are cast by her torso and arm), but the rest seem to have highlights in random places.

The second one's face (or rather, face-mask) feels a little side. The shape of it is fine, I think it could just use a larger shadow on one side to show it wrapping around the face.

The second one's abdomen has some dark shadows on it, what is creating those? On the other hand, the third one is leaning forward, but her belly's fully lit, when it should probably be in shadow.

I actually have the blacklight version already, with completely different poses, for some reason I forgot to add them here. They're much less details tho, I uploaded the full "wallpaper" version of them because they're made mainly to stay in that wallpaper. I'm having lots of problem fitting all the details on Akali's jacket, and how to make them glowy.

I fixed some of the problem you mentioned, I don't know how to shade their leg really, they're too dark to add darker shades (I think?), maybe I should leave them with 1 color?
On Akali, her face was meant to be sided, I meant to make each of them look slighty off the screen ( and failed having 3 of them looking straight at the screen). I also re-shade her ab and Evenlynn's belly.
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Pixel Art / Re: [C+C] LoL K/DA, trying out new style, need some feedback
« Last post by awh13 on Today at 12:53:07 am »
I really like the postures especially the last one.
The second one though, her shoulders look a bit slumped perhaps.
You should also fix Ahri's (is it her ?) camera-left leg, looks really weird.
I took a little time understanding that Ahri's hand is facing the camera, maybe adding a darker shade would help detach it from the rest ?

I uploaded the fixed version above, I really don't know how to fix Ahri's hand, and her leg yeah, I'm having a hard time dealing with straight leg, I don't know why it looks ok on Evelynn ( the leaning girl) but not on Ahri.
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Unpaid Work / Looking for 2-bit Environmental artist
« Last post by Iamboaring027 on Yesterday at 08:41:17 pm »
Hi, Iamboaring (Get it)

I have been working on a 2d side-scrolling metroidvania idea for over a year. It is a story of a kid that falls asleep and is trapped in a nightmare maze in his mind.

Like any metroidvania, you must explore the world. Get equipment, find new elemental powers, unlock locations and destroy bosses and their minions to find your way out (wake up).

I use the 2 bit game boy pocket palette with brown flesh tone and primary colors for the 3 elemental powers (Fire, Water and Flowered) so the environment and enemies can be analyzed before you engage.

I have animated most if not all of the player animations but I am not very good with level design at all. I need to collaborate with someone that wants to work with me and design it (finding a programmer and composer is next). Time is not a factor, quality is everything but there is no payment until the game is released (not even for me).

If you need reference images this is my tumblr page:

https://www.tumblr.com/blog/iamboaring

and if you need to contact me for any questions you might have, my email is

iamboaring027@gmail.com

Thanks for reading. Hope to hear from you soon.
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Pixel Art / Re: [C+C] LoL K/DA, trying out new style, need some feedback
« Last post by eishiya on Yesterday at 01:52:46 pm »
I like the colours and poses! Are you planning to make blacklight version of them later? ;D

The lighting/shading on their legs doesn't feel cohesive to me. The third one feels fine (the shadows are cast by her torso and arm), but the rest seem to have highlights in random places.

The second one's face (or rather, face-mask) feels a little side. The shape of it is fine, I think it could just use a larger shadow on one side to show it wrapping around the face.

The second one's abdomen has some dark shadows on it, what is creating those? On the other hand, the third one is leaning forward, but her belly's fully lit, when it should probably be in shadow.
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Pixel Art / Re: [C+C] LoL K/DA, trying out new style, need some feedback
« Last post by Zanorin on Yesterday at 10:31:07 am »
I really like the postures especially the last one.
The second one though, her shoulders look a bit slumped perhaps.
You should also fix Ahri's (is it her ?) camera-left leg, looks really weird.
I took a little time understanding that Ahri's hand is facing the camera, maybe adding a darker shade would help detach it from the rest ?
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Pixel Art / Re: [C+C] LoL K/DA, trying out new style, need some feedback
« Last post by awh13 on Yesterday at 09:57:41 am »
Fixed it, sorry.
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Pixel Art / Re: [C+C] LoL K/DA, trying out new style, need some feedback
« Last post by Zanorin on Yesterday at 09:51:52 am »
Can't see your pic !
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