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Pixel Art / Re: [WIP] Smokestacks
« on: October 21, 2010, 05:19:43 pm »
I took a stab at the dithering, adjusted the palette to incorporate less saturated sky colors and to separate some of the tones from each other, and tried to make some smoke that looked like it was backlit, with some light from the red lights still coloring them.
I also did some other stuff, and ended up going way off the reservation. Also there are plenty of things that you should probably not emulate, like the AA I was playing around with.
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Ref(ish):
I also did some other stuff, and ended up going way off the reservation. Also there are plenty of things that you should probably not emulate, like the AA I was playing around with.
Edit:


Ref(ish):
