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Topics - Meladyfreshness
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Pixel Art / WIP Spaceship banking animation
« on: December 31, 2018, 11:31:13 am »
Been working on this for a while now and have already had some excellent advice about it on here that has really helped. Now I'm stuck doing the turning animation.

This is the whole sprite so far:


And this is the top bit I'm trying to animate atm (Thinking about making the bottom part separate so that it gets added later in the game).


When the spaceship turns I want it to bank 45 degrees. I think I have it looking ok but I just can't seem to make the cockpit look right - any tips? I'm also worried when I add an intermediate frame it's not going to look right.



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Pixel Art / [WIP] First go at making spaceship sprite
« on: December 10, 2018, 09:44:42 pm »


This is the first time I've posted here and I'm a bit nervous because everybody's work is so good!

I'm playing around with making a 2D sprite game with Unity and I'm trying to make a really basic spaceship. I'm not sure what I can do to optimise my palette and improve the shading. Any pointers?

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