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Messages - Grimsane
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41
Challenges & Activities / Re: The Daily Sketch
« on: February 28, 2014, 06:51:57 pm »
awesome thread!!  ;D

should've gone to bed but couldn't help myself  :D

quick digi sketch

42
2D & 3D / Re: Official OT-Creativity Thread 2
« on: February 28, 2014, 06:03:47 pm »
nice stuff in here since i last checked,

working on some game art stuff lately, started this tonight, going to collab with a friend, just looking for a pleasant fusion between pixels and modern lighting.
 high

also in a different realm altogether, messed around with a quick sculpt derived wall segment click for animated version:
high

dunno if i ever posted this here some material work in blender GLSL
high

43
General Discussion / Re: Official Off-Topic Thread 2014
« on: February 28, 2014, 05:43:38 pm »
Hey guys! been awhile, haven't had net since late last year, got it on recently.

Figured I'd throw up some personal news; Moved into a new place with my dad in the capacity of carer (luckily for me the government here supports full time carer's financially, as an alternative to public facilities taking the cost and capacity (the public health system here has extreme overcrowding), so atleast I have one less thing to worry about), dad's been exhibiting stroke symptom's which is stressing me out, he needs to be hospitalized to do a full series of tests, fingers crossed it's not serious...
 I also ditched all bar one subject of my college course, one thing to mention though is my dad's an avid gamer so that is just encouraging me to push game development even more so. As it's one of the only things that has comforted and kept him busy over the years (long term disability) uhm yeah that's about it really, been hectic.. also that brings the tally of moving places to 4 times in 2 years :blind:.

The forum community looks like it's bustling with life! ;D awesome to see, loads of creativity abound, AND I managed to frickin miss secret santa again too  :'( been wanting to participate for the last few but circumstances haven't been favourable. 3rd times the charm this year? :D

so what's up in planet pixel? anybody been upto anything exciting?

44
Pixel Art / Re: Avatar[C+C]
« on: October 23, 2013, 04:45:37 am »
nice work ;D Here's my suggestions, contrast is a bit on the neutral side (not necessarily an issue), some bolder (more saturated higher contrast) edits, they might be a bit too intense. and far right 8 colour simplification/bold version

I'm not sure how my monitor calibration is faring but hopefully it's not too dark,



also the left to are reduced to 16 (from 17 it seems) Pistachio's reduced it to 8 really effectively :y: but definitely agree with your choice to go away from the dither.

I concur with Pistachio's crit about the border of the image being a bit noisy and detractive focus from the werewolf, his edit is more realistic and painterly in terms of lighting and form too, whereas mine was pushing the bold look, you have the dark emphasis outlines  which are particularly bold in the latest colours you just posted, which I pushed into the outer border and experimented with ways you could emphasis details.

// okay nevermind seems it was my monitor  >:( here's adjusting it to what it was on before the calibration, but looking at your palette it looks good as is, so disregard my crits for the most part

45
Pixel Art / update: pixel landscape
« on: October 22, 2013, 11:11:54 pm »
mhm yeah, awesome suggestions Pistachio! :crazy: definitely think I will push the low angle, looks far more epic.

just spent awhile on it, not long uprez'd, I'd have to disagree with the previous comment about heaps of banding, because there wasn't really much, but the banding was removed with the over use of subtle colour changes which is probably worse colour is down to 18 at the moment



think I'll run with pistachio's advice, also yeah the tree isn't working amazing still either, gonna push the background.

edit:
down to 11 colours, going to go 12 so i can add one more tone when i need if I need it, messed around with the tones, and figured I'd experiment with composition before attempting to change the perspective


edit II:
messing around some more with possible background,  and also just tried increasing the height a bit



going to see what I can do to push a low perspective, might not have too much time to work on this for a while. Perspective on the bottom exploration is screwed  :blind:

46
Pixel Art / Re: pixel landscape
« on: October 22, 2013, 10:15:48 pm »
nice edit decroded

yeah I agree with you guys, feel I've lost touch :'(, and with fresh eyes it's all too apparent, that and pixel'ing at 1200x zoom is pretty silly  :blind:

think i might double the res and half the colour count

47
Pixel Art / pixel landscape
« on: October 22, 2013, 11:48:44 am »
haven't pixel'd in ages, figured I'd spend a few hours of my afternoon getting back into the groove rather satisfied so far, figured I'd post it here :)
anyone have any suggestions/feedback or crits on the composition or the clusters themselves? 26 colours bit too much? :( hopefully get back into low restriction pixels more so

48
Pixel Art / Re: Random
« on: September 08, 2013, 02:49:28 pm »
heya, here are some suggestions on getting what I think you might be trying to achieve


don't have time to check it tiling, hope this helps, hopefully you can identify what I've done an d how I've approached it.

49
Pixel Art Feature Chest / Re: THE CLUSTER STUDY THREAD!
« on: September 08, 2013, 01:43:18 pm »
might find some more time to work on this, awesome thread  :crazy:

attempted this when i scrolled to it, feel a bit discouraged now I've seen other peoples attempts :blind:

tried keeping the detail


50
General Discussion / Re: Official Off-Topic Thread 2014
« on: September 08, 2013, 12:34:35 pm »
happy belated birthday carn, and haha yeah feel quite a large bit of responsibility for that :P

haha nice is that your' work Mathias? :P

so what's everyone been upto?
been pretty flatout my side.

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