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Messages - Chrispy
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2D & 3D / Re: Massive Blender Tutorial!!!
« on: April 12, 2010, 03:32:10 am »
I was thinking about maybe getting into low poly art, maybe this'll give me the motivation to start trying.

Pixel Art / Re: Anatomy practice
« on: April 12, 2010, 03:29:12 am »
Green one has a long torso and the red one is just in a weird, unnatural position.

Pixel Art / Re: omg pokemon
« on: April 09, 2010, 03:11:24 am »
Make Zangoose thinner and move his head a pixel or two to the left.

EDIT: Actually, I find Zangoose's pose to be really boring. It's just all... "sup"

Pixel Art / Re: omg pokemon
« on: April 06, 2010, 07:51:12 pm »
For castform, his head and body are off. He head is tilted one way while the body is tilted the other. Normally it should look weird, but considering he doesn't have a neck it looks off. Also magby's head is shaded weird, I think there's just a sort of crown of bumps and the very top of the head is flat. Also yeah his torso is too long, as well as his arms.

Pixel Art / Re: Eyeball Enemy Sprite (AA'ing vs. Sharpness)
« on: April 05, 2010, 04:27:14 am »


Pixel Art / Re: Variety of game tiles for Pokemon fan-game
« on: March 11, 2010, 03:06:04 am »
I don't like the characters (brandon?)  face. It might be whole whole sprite though. It looks like a mix between detailed and chibi, and it's not working out. I would pick one and stick with it.
That rock in the first pic next to wasabi is flat. I recommend reworking the shading so it has less shine and maybe changing the palette to a more gray color. That would make it seem less like clay.
It's too obvious that the pine trees were stuck to a restricted space, make them thinner and/or smaller.
I would make a little bit of grass over the edges of the walkways so it looks more natural.

Pixel Art / Re: [wip] My Hunter
« on: March 08, 2010, 06:11:34 am »
That is very, very tiny. I don't think I'll be able to critique this correctly with its small size. It's hard to make out most of it.

Pixel Art / Re: look at me im a tank
« on: March 08, 2010, 06:09:59 am »
I can't tell if he's off balance or if something's drawn at the wrong angle. The limbs suggest the wrong angle whereas the torso suggests the balance thing.

Pixel Art / Re: [NEW REF] Self Portrait
« on: March 02, 2010, 02:52:04 am »

uhh, I think I got it.

EDIT: Considering this topic seems to have died down a bit, I'd like to thank all of you for your help and support before this completely goes down the gutter. Thankies

Pixel Art / Re: [NEW REF] Self Portrait
« on: March 01, 2010, 10:06:33 pm »
Not quite sure what you were telling me to do, but I reduced the contrast on the hair shadow. I only changed 1 shade, but it came out nice.


Made a few more various changes.

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