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Messages - iggybork
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11
Pixel Art / Re: Character sketch
« on: January 19, 2010, 01:21:40 am »
I'm sort of hesitant to completely clean up the outline because I intentionally varied its width to hint at shadows, so it might look flat once they're removed.
But I dunno  ???

You mean like this?



Using black as the shadow color really worked for The World Ends With You (game this screenshot was from), because the world of the game is obsessed with street fashion, hard rock, gorgeous celebrities, good ramen, and a popular Beyblades-esque game (hello, screenshot!). You wouldn't call the game "edgy," but the Shibuya the characters live in is all about being on the edge of everything. It shows in the art; all the character portraits have hard outlines that resemble the sharpness of wildstyle, the main character likes the art of a specific graffiti artist more than anything else, and all the enemies have limbs that look like graffiti. So the hard black outlines work as shading. Your character, though, is cute, and is defined by its roundness. Sure, there are edges, but that's not the focus. The only times when I would say the black-outline-shading is helping you is when the feet are moving away from the viewer, and the right side of his hair where it goes behind his face. Aside from that, it's not really shading anything. Just try it and see if you like it.

[Edit] Is there a reason why making longer posts screws with the scrollbar for the textbox?

12
Pixel Art / Re: SFX Dept. Weapons
« on: January 16, 2010, 08:41:14 am »
What about a stone axe? Nothing beats a sharp rock tied to a stick.

http://www.injuryslight.com/images/photos/stone-axe.jpg

Probably more fun to create, too - stone has imperfections and rope can be tied creatively (as a guitar, even).

13
Pixel Art / Re: Female Character Sprite
« on: January 13, 2010, 04:01:06 am »
First: hello Pixelation! I have been admiring you from a distance for awhile, and honestly, I have learned more from reading critiques here and at PJ than I have ever seen or heard on any website or from any artists. You could say I was stalking you, but in a very endearing way.

Crappy edits:



Be careful with your shadows and positioning. That little strand of hair looks like it's trying to pop her like a balloon (owwwww  :'( ). I'm sure you meant it to be sexy and show off her curves, but if you really want the wind to be sweeping her hair, then all her hair needs to be windswept.

Now, as for the windswept hair itself, I'm not really sure what angle it's coming from. First glances make me think the wind is going straight from left to right, but if I look again it seems like it's going from back to front. Either way, her hair looks funny to you because you forgot the whole chunk behind her head. As someone with long hair, when the wind gets your hair, it gets ALL your hair. And it never goes just in one direction - near the base of the scalp is usually normal, but the tips tend to fly in every direction. Sometimes the edges fly backwards - it all depends on how strong the wind is. At the angle you have her right now, I feel like some of it should be flying in front of her face, but that sort of destroys the sexiness. Her scarf is billowing way too much and too fast considering how tame her hair is, so I stuck in edit #3, which is about how much her hair should be flying considering the scarf-flapping frenzy.

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