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Pixel Art / Re: I am the sun: game tileset WIP
« on: November 12, 2010, 05:39:42 am »
Wow, the Morton salt girl didn't occur to me until you guys mentioned it 
Thanks for the ideas, Tourist! I had tunnel vision until I saw those. Also, I really like the idea of plants turning; I was actually going to have the roses in the second tileset blossom as he gets near them.
Yeah, the character is supposed to be a representation of the sun. Originally I thought he could just run around and light up stuff, but I just thought of this possible interesting game mechanic involving a moon, so I'll implement that and see how it works out.
You're right, I did make him too stiff. I have a better design in mind for him, but I'll keep it simple.
This is the first time I've attempted tiles, so I'm not sure how to make the tiling less obvious. Well actually I can fix the third set, but in general, how would you go about constructing a tileset?
Thanks for the edit Cicadas
I wanted to make him less square but wasn't sure how. I'll post a new character design and some updated tiles soon.

Thanks for the ideas, Tourist! I had tunnel vision until I saw those. Also, I really like the idea of plants turning; I was actually going to have the roses in the second tileset blossom as he gets near them.
Yeah, the character is supposed to be a representation of the sun. Originally I thought he could just run around and light up stuff, but I just thought of this possible interesting game mechanic involving a moon, so I'll implement that and see how it works out.
You're right, I did make him too stiff. I have a better design in mind for him, but I'll keep it simple.
This is the first time I've attempted tiles, so I'm not sure how to make the tiling less obvious. Well actually I can fix the third set, but in general, how would you go about constructing a tileset?
Thanks for the edit Cicadas
