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Messages - bitterbug
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11
Pixel Art / [WIP] Chubby Wizard
« on: December 22, 2009, 03:12:45 am »
For my second character I've been working on this little wizard.
He's still in need of shading and highlighting. I'm just posting him to encourage myself to keep practicing and building up on my sprites :)

I'm going to try foreshortening the staff in a frame to give him the appearance of casting a spell with that as well. I guess I'll see how that works out. :)

C&C welcome.

At rest:

Casting:

edit: typo fix

12
Pixel Art / Re: I hate girls.
« on: December 19, 2009, 05:04:03 am »
I'm new to this so feel free to ignore me :)

Looking at it, I get a feeling that the shoulders and the hips are pointing in different directions.
Almost like her upper body was twisted a full rotation and a bit, which corkscrewed her midriff.

Is my concept of perspective skewed?

13
Pixel Art / Re: [WIP] Square Jawed Character
« on: December 17, 2009, 05:37:44 am »
Thanks :)
This is taking me hours and hours just for this one guy though.
They just fly by though, this is quite fun.

So here's our evolution:







and the current iteration:


He's a little more assertive now :)

edit: Converted him to 4bpp to see what would happen :)

edit 2: For other newbies like myself, check out the color of his eyes vs. the background. It's the same color! What you're seeing there is the illusion of a color changing appearance because of its neighbors. Good theory to get into for working with limited palettes.
I'll still want to tweak the colors to take away the sick green tinge from the conversion, but I wanted to see what it would look like with the app doing the optimization.

(app used: GraphicsGale)

14
Pixel Art / Re: [WIP] Square Jawed Character
« on: December 17, 2009, 02:41:41 am »
Not so much aggressive, and just better posture :)

Lots more shading, messing with alpha blending. I really have no idea what I'm doing here :) I think I need to do soething with the shirt now. Fix up the highlights on the pants so they're not as big and not as light. I softened the jaw shadow a lot. Hmmm.


15
Pixel Art / Re: (WIP) Man on a Steep Hill
« on: December 17, 2009, 01:30:01 am »
I don't have any experience to offer advice, but I just want to say I really like the style :) Very cool!

16
Pixel Art / Re: [WIP] Square Jawed Character
« on: December 17, 2009, 12:06:11 am »
Thanks for the pointers for reference.

I made a few tweaks to him. I've messed up the torso but I think I'm going to erase it out and give him a more aggressive posture with his arms down and his fists visible.


17
Pixel Art / [WIP] Square Jawed Character
« on: December 16, 2009, 08:50:24 pm »
Hi all :) My first post. Whee.

My previous forays into pixel art were just some prototype/placeholder stuff for an iphone game, which were then handed off to an artist to actually make real art from using the dimensions. But I wanted to be able to actually put the characters I see in my head on the screen, so it's time to learn the skills myself.

Here's my first character attempt. I didn't use any reference art, just did the outline pixel by pixel in black until I had roughly what I wanted and then started filling and adding highlights/shadow.

I think I need to kill the highlight on (his) left leg, and do something about the speckling I made to break up (his) right arm. Maybe some gradient to shadow. And I either need to find a better blue for those pants or dither them so they don't pop as much.

Opinions welcome :


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