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General Discussion / Re: The Official Pixelopolis OT-Creativity Thread
« on: June 24, 2006, 10:58:57 am »Okay Skull, I'm a little confused as to exactly what your sister's creation might've been.
Wow..


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Okay Skull, I'm a little confused as to exactly what your sister's creation might've been.
NiceIt's looking a whole lot better. I'd keep the water-grass border from your first version, though. I think it adds more definition to the water. Great job.
As Adarias said, the screen sizes are the real limitations (as well as the friggin controls, tried playing an platformish game on your phone? or any game that requires two buttons at once? heh..)
I really think celphones will be the first platform to abandon 2d games.. I just dont see much... loyalty if you will to 2d gaming and as soon as the resolution standard is bigger and more capable technically, I think 2d games will completely be phased out.
but, I cant remember where I read it exactly, but an interview with miyamoto and he said he doesnt want the next gameboy to be very powerful because he wants most games to be 2d. and I dont think capcom will drop making streetfighter in 2d, same with metal slug
Pixelart has the abillity to show high amount of information on a few pixels.
when you have hi res screens you can take prerendered graphics rather then pixelart.
You can make prerendered graphics faster then pixelart.