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Messages - jjdev
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Pixel Art / Re: Need help with leg anatomy
« on: February 03, 2020, 06:51:21 pm »
It's supposed to be somewhat of a buzzcut, or a slightly noticeable male baldness pattern but the thought of cramping in too much detail seems daunting to me, if not unnecessary, so I think I'll pass. If you have any last tips on you, feel free to drop by. Otherwise, thank you both for the help.

Pixel Art / Re: Need help with leg anatomy
« on: February 03, 2020, 04:16:35 pm »
Thanks for the reply, Chonkypixel. I see what you're thinking but I'm trying not to fit in a lot of detail into it. I'm actually rather impressed at the amount of detail I managed to add in such a small canvas limit yet I added detail to the upper arm, sleeve, the knee and now it seems to me, the face is too simple. Any suggestions?

Pixel Art / Re: Need help with leg anatomy
« on: February 02, 2020, 11:59:58 pm »
Hmm, you have a point there, Mathcong. But I intended to make him have a relaxed, both hands on hips/hands in pockets kind of pose, as in the idle state. So, I think it is reasonable for him to lean back. I know I might have been exaggerating that, so I tried to minimize it nevertheless.

Pixel Art / Re: Need help with leg anatomy
« on: February 02, 2020, 06:50:34 pm »
Yeah, the shape is OK, but I'm not convinced by the lighting on the arm or legs.

Where is your light source?

The light source is in the top right corner. I don't see what's wrong?

Pixel Art / Re: Need help with leg anatomy
« on: February 02, 2020, 03:33:08 pm »
On second thought, it looks fine to me so I started shading nevertheless. Feedback on anatomy is still appreciated.

-Improved the shape of the butt and thigh
-Added minimal shading to highlight the knee and belt buckle
-Gave him an appropriate, formal shoe to match with this particular outfit

Pixel Art / Need help with leg anatomy
« on: February 02, 2020, 12:44:03 am »
So I've been working on this character for ages now and what displeases me the most is how the legs do not match the torso, especially the slightly chubby/fat body type. I'm looking for tips on how to improve and keep the proportion of the legs in pace with the torso so that I could start shading it. Suggestions are highly welcome here.

I'm interested in working with you on your game. I think I'm qualified enough for the job so here's my portfolio:
As you might have noticed, I'll be working on backgrounds and miscellaneous game objects.

Contact me on Discord: jjdev#1786

Pixel Art / [WIP] Office character
« on: March 28, 2019, 11:13:19 am »
Hey so I've made this office-themed character which didn't really look the way it was supposed to be. She was supposed to wear a pant suit along with a skirt maybe. How can I depict this in a better way? Any feedback?

Pixel Art / Re: High res pixel character
« on: March 12, 2019, 04:06:31 pm »

Thanks for the feedback! I have taken (most of) your suggestions into account.

Pixel Art / High res pixel character
« on: March 08, 2019, 12:19:42 pm »

I would like to know if the shading or the interpretation of the response to the light source of this character's clothes is correct. Any feedback or constructive criticism is appreciated.

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