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Topics - Manupix
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General Discussion / Pixeljoint issues?
« on: August 07, 2012, 07:41:38 pm »
Hey guys! Long time no see ;_;

Anything wrong with PJ? The site seems frozen since 8/5 (but accessible), and the forum returns error messages.
I tried to post in the chatterbox: error message.

Is it me or they? Cleared caches and cookies to no avail.
But if it wasn't me, I'd expect to see some gossip here, which I don't. What gives?

2
Pixel Art Feature Chest / GR#111 - Isle of the Dead - Pixel Artwork
« on: January 20, 2012, 06:15:36 pm »
Hey Pixelation, it's been a while  ;)

I'm working on an isometric 'interpretation' of Arnold Boecklin's famous painting.
I've done it for a tee-shirt design contest at Threadless (theme was Death, brief required to include a skull in the design) (insert skull smiley here).
I've already submitted it because of the deadline, but I'm not all that happy with it and I'd like to keep working on it.



9 colors, that's 8 inks (max allowed) plus black bg.
No AA because it's useless for printed art, although I could make an AA-ed web-only version.

I'm planning to add more funereal details, redo the boat wake (and the boat), and generally polish details.
What do you think? Are there any strong basic issues that should be addressed first?

Cheers!

______

Latest and final update (9/18/12):


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Pixel Art / (WIP) Pixel Shogun
« on: August 16, 2010, 10:22:04 pm »
Hey Pixelation,

I've entered the Pixeljoint Samurai palette challenge, with my (almost) first portrait ever, all media except photo.

I'm really interested in what you good people have to say about it.
(I don't promise I will actually work on it more, I don't say I won't either.)

Here is the latest version - I've not updated the challenge entry, since deadline is over and voting is on:




Reference image (high res version here):



I had not planned to copy a single ref, but a reality check made me change my mind. That's lame. I chose this one of all the shoguns on Wikimedia Commons because it is the portrait with the most shading, which was really helpful to me to understand the volumes (I'd love to do this one too, but there is almost no shading or it is lost in the photo).

Palette was imposed, crazy and lovely. No love nor effort was lost on the sword, don't mention it.

Thanks for feedback!

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Pixel Art / Nurse Logo WIP
« on: February 17, 2010, 04:17:47 pm »
A freelance nurse friend of mine asked me if I could draw a logo for her group.
I decided to give it a try in pixel-art, since I don't know any other digital art technique well enough (and no vector art at all).

I'm not too sure about the design, it looks somewhat oldfashioned but I can't point why exactly nor find a way out.

At this point I'm looking for design advice, more than pixelling. Esp from those pro graphic designers around here! ;)

First doodle with dirty tools:


It incorporates the snake in the Rod of Asclepius; the dancing people are supposed to express the idea that they network at various levels: between them (they're a small 6-people practice in a small country town), with other health professionals and with their patients (usually going to patients homes and working beyond the mere medical acts).
Some refs I checked.

5
I collect 1900's postcards. Most are B&W, but some printed in color have an amazing beauty, partly because of a pretty advanced dithering: thought I'd share a few.

Here are 2 examples showing almost 'pixelly' palette management and texture dithering: an Italian view of the famous Capri Grotta azzurra, and a German scene titled 'Glück auf den Weg'.
(to limit file size, these are cropped 600dpi close-ups with thumbnails of the whole cards, looks quite large in the preview already!)
I'll post more if pple are interested.

Any ideas about the printing technique, the name of this dithering and how it was done?







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