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Messages - Dai
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Archived Activities / Re: HEXQUISITE CORPSE COLLAB II
« on: October 26, 2009, 07:19:38 pm »
I would like number 62 please, ptoing.

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Challenges & Activities / Re: Random Challenge!
« on: October 02, 2009, 08:20:58 pm »
A couple of days ago I made a similar thing for myself, might be fun for someone http://caverider.com/temp/lolrandom.html (works best in Chrome/Opera but FF half works).
It is an interesting challenge, might give it a try.

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General Discussion / Re: Rings of Power (Genesis/Megadrive) World Map quest
« on: September 25, 2009, 05:41:20 pm »
My first instinct would be to bring the deep water blue much closer to the highlights, with lower sat green instead of cyan in the shallows. Their deep water transition is jarring and the highlights are noisy, for me. Aside from that, I think it'd end up looking a lot like ptoing's. The original colour set is quite a usable and appealing selection on the whole, no need to change the whole character of it. The other edits lose a lot of the colour range which is a problem when you have one palette on the whole world, but they'd make decent overcast and evening palettes. I think the game only has a night time palette swap? http://farm4.static.flickr.com/3445/3833258639_2dd43149db_m.jpg Maybe a wasted opportunity.

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General Discussion / Re: Rings of Power (Genesis/Megadrive) World Map quest
« on: September 24, 2009, 04:23:37 am »
Note that map is still full of broken buildings, seams, bits of sprites, implausible areas of tundra, it was a first pass, we'll fix it up soon enough. Yeah it's a nice map, considering it is meant to be viewed 10x10 tiles at a time.

You're right the pixelling isn't amazing, the main restriction is 16 hand picked colours out of the 512 available, the map is drawn by software routines, flexible but laggy. It's basically a nostalgic thing for Helm, even so, I think you can see some love went into constructing it all.

(Apparently I haven't posted before, hello!)

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