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Messages - r1k
Pages: 1 ... 24 25 [26] 27

251
Pixel Art / Re: Prison in the cellar
« on: January 24, 2010, 01:48:21 pm »
I was thinking the door might look more interesting if you rounded the top.  I did a quick edit to see how that would look

252
Pixel Art / Re: [WIP] Reader - Adventure Game NPC
« on: January 23, 2010, 07:20:06 am »
I kind of like the redish skin.  ITs like he was reading on the porch trying to get a tan but he doesnt tan well so hes a little sun burned.  You could probibly darken the shadows on the skin a bit though.

253
Pixel Art / Re: Need some help
« on: January 20, 2010, 01:26:53 pm »
some other things I would be aware of are the way the head connects to the neck in the profile view, the curves of the body in profile view (its not just a straight vertical line), and the fact that your character has no wrists.

254
Pixel Art / Re: 16 x 16 zelda type character
« on: January 03, 2010, 03:10:59 pm »
okay heres an edited up/down

and the attack sprites

the weapon will be a seperate sprite which I havent made yet so it might look sort of wierd right now.
and heres all the frames seperatly

255
Pixel Art / Re: 16 x 16 zelda type character
« on: January 02, 2010, 04:23:05 pm »
made more of the sprites. 

part on the right is a spin jump thing
heres the frames seperatly

256
Pixel Art / Re: 16 x 16 zelda type character
« on: December 31, 2009, 08:05:08 am »
okay, I made some changes to the old one, and made a completly new version too


257
Pixel Art / 16 x 16 zelda type character
« on: December 30, 2009, 04:58:38 pm »
I just want some feedback on this 16x16 zelda type sprite, which is based sort of on the links awakening sprite.  Included a quick sketch of what the character is actually supposed to look like but its kind of hard to transfer that into 16x16 pixels.  the colors are sort of inspired by a.b. lazer



edit:

258
Pixel Art / Re: [wip] starting a mock-up
« on: October 15, 2009, 02:39:17 am »
maybe rather than going straight from brown where the candle is lighting the background, to purple, you could shift a little more gradually from brown to purple.  Heres a sort of slopy edit

but also, I think the transition between the shades around the light need to be a little smoother, because now it looks sort of like different peices rather than 1 whole background that happens to be lighter in one spot.

259
Pixel Art / Re: [wip] rpg character template
« on: September 16, 2009, 05:47:16 am »
ok well Ive decided that I would use the small template for the overworld map and a larger template for inside towns castles, caves etc.  So heres my start for the larger template

trying out a few different front view poses, side view is pretty terrible at the moment, but Im sure they could be better so crits please/

260
Pixel Art / Re: wip rpg character template
« on: September 10, 2009, 02:52:01 am »
ok heres all the poses

comments?

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