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Messages - r1k
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11
Pixel Art / Re: Could anyone help me with an walking animation?
« on: October 02, 2015, 09:52:10 pm »
I feels a little slow. But I think thats more so from the speed its animating at, and not due to excess frames, as far as I can tell. Also he seems to bounce around a little too much. Try to make his movements seem a little more controlled. I mean, dont make him feel static, but make his body move in a clearer direction rather than bouncing around. Id do a more indepth analysis but Im feeling light headed right now, but thats what I notice just looking at it.

12
Pixel Art / Re: Could anyone help me with an walking animation?
« on: October 02, 2015, 12:06:04 am »
Id suggest not working on that teal background too. Just because your character blends in with it so much that its really hard to see the animation without zooming in. Use a background that makes him pop out so you can see the animation more easily.

13
Pixel Art / Re: Could anyone help me with an walking animation?
« on: October 01, 2015, 04:55:44 am »
I made you a little example based off these basic walk poses from the animators survival kit

http://courses.cs.washington.edu/courses/cse464/12wi/assignments/assignment_4/images/contact_method.jpg

I dont know how experienced you are at walk cycles, but a key thing to notice there is that the pelvis moves up and down in the different poses. In my example I keep the legs at 2 pixels tall for the 2 lower poses and stretch the legs to 3 pixels tall for the higher poses. This vertical movement helps it read as a walk, and the extra pixel of height in 2 of the poses gives you more room to work with too.



and sorry I dont have any software to save gifs right now

14
Pixel Art / Re: seriously what the hells wrong with this fawn?
« on: August 06, 2015, 06:45:29 am »
there are issues with the proportions and gesture. Hopefully this image will speak for itself. but if you want more explanation feel free to ask


15
decroded's edit is more about increasing contrast than just making it lighter. Heres some colors I sampled from yours and his




16
Pixel Art / Re: [C+C]Harley Quinn's head
« on: May 19, 2015, 06:52:03 pm »
I remember seeing your joker piece, but seeing this makes me instantly think joker in a wig, so I think you need to adjust the face some more to like more like harley.  To Repeat what decroded said I think you should simplify it a little, its coming off too messy.

17
Pixel Art / Re: Another running animation
« on: April 27, 2015, 07:17:48 am »
the way one of the steps goes lower than the other looks kind of like hes limping.

18
Pixel Art / Re: Waterfall flow problem
« on: April 09, 2015, 04:52:01 am »
I think both versions are good, and give off different atmospheres. I think the could both be used for different areas.

19
Pixel Art / Re: [WIP][C&C] General pixel-art
« on: April 03, 2015, 10:26:05 pm »
On the idle animations, I think the frame where the legs are the most bent is a little too much.  Makes it look more like theyre doing some kind of squat exercise than an idle.

20
Pixel Art / Re: The moon
« on: February 20, 2015, 05:48:08 am »
it feels a bit blurry, and zooming in I can see theres a lot of banding going on.  It might help to show what the sky its going to be on looks like too so we can see it in context, even if its just a flat color.

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