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Messages - snowsoft
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21
Pixel Art / Re: Simply Improving (WIPs)
« on: July 28, 2009, 06:27:30 pm »
Dr D is right on the money with the shading thing. I remember when I first started I was using way too many colors, and most of them you could barely tell there was a difference at all.

I think you had like 7 or so different shades of each color which was really not necessary, and was barely noticeable until I went to do an edit on your piece.

A few things I did, were to clean up a few jaggies I noticed, and reduce/change some colors. Granted, I altered the piece itself a bit as well to something I thought looked a little better, but it may not be in line with the style you want. I gave the cat a few more facial features (nose, little hairs on his head, etc) and a little more of a mouth. Before, his entire lower half of his head was just teeth and looked strange to me. Also, it looked like you were giving him a fang on our left side, but there was a line through it (maybe an accident?) that made it seem like he had a weird lower tooth. I probably could've gotten a little more in depth on the edit, but this was just something quick I thought might help.


22
Pixel Art / Re: New project wip, animation/anatomy help?
« on: July 28, 2009, 05:34:11 am »
Haven't been able to work on this much, but I did a little refining with evil's edit in mind and also my side view. I think it looks pretty solid, but a pair of fresh eyes could point out something I have missed or screwed up. (hopefully not too badly :-[) I may simplify his torso a bit, as it looks a little noisy/messy, but I'd like to hear some opinions on that.


23
Pixel Art / Re: New project wip, animation/anatomy help?
« on: July 20, 2009, 09:34:49 pm »
Hey Jed, I appreciate the edit, but thought I would point out a few things. I don't know where you got that "males have longer bodies than legs" but that is just not true. Draw your own legs up and hug your knees. My knee hits just below my shoulder, and I've still got my entire lower leg and feet to go way past my head (if I was that flexible :P),

The way you have edited him makes him look sort of ape-ish, because his arms are so long and his legs are so short. Again, I appreciate the effort, but I wanted to try to offer some help back.  ;)

24
Pixel Art / Re: Female anime sprite base animation -- C&C requested
« on: July 20, 2009, 09:28:32 pm »
http://www.idleworm.com/how/anm/02w/walk1.shtml was/is very helpful in my opinion. May be a little more cartoony than what you are wanting, but an exaggerated walk can also give your sprite more character.

Anyways, a really nice tutorial on animating walking and the mechanics behind it.

25
Pixel Art / Re: Desktop Background_Forest Escape!
« on: July 18, 2009, 01:31:23 pm »
I am digging the style on this, but those legs are still bugging me. Either his left is too skinny, or the right is too big. I realize you are probably trying to do some foreshortening with the leg coming towards us, but as of right now it still seems a bit off.

I think it is that while his left leg appears to connect underneath where his body curves, his right leg connects higher up.

Quick (sloppy) edit to show what I mean.



It also seemed more natural to me to have the loincloth curve with his body and the way he is walking, so I've draped it a little lower on one side.

26
Pixel Art / Re: New project wip, animation/anatomy help?
« on: July 18, 2009, 03:39:00 am »
Ha! Thanks Vermolius. They are my wife's favorite thing :P

27
Pixel Art / Re: New project wip, animation/anatomy help?
« on: July 17, 2009, 06:47:14 pm »
Awesome. I felt like something looked off but I couldn't put my finger on it. I'll double check my goblin, too. Wouldn't be surprised if I did the same to his back view.

Thanks Evileye.

28
Pixel Art / New wip, animation/anatomy help? (updated)
« on: July 16, 2009, 10:09:39 pm »
I have a front and back view male template that I was trying some costume ideas out on, and a female I have started. I have gone over these with a few friends and gotten some feed back, but I think it is to the point where I should come here seeking some more advice. I know the people are looking a little large, but after talking with them some, i think they are about the size we want them. A little smaller maybe, but not much. The style is more or less my own take on some of the old snes RPGs like Secret of Mana, Secret of Evermore, and the like. This is very much just a for fun sort of thing for now, as there are only 3-4 of us working on it, and me being the only artist, and the main programmer has been creating his own engine for this. The view is along the lines of those games as well, sort of top down, but not "true" 3/4 view.

Well, enough huff and fluff, on to the arts.







latest attempt at male walk

added hair

added top clothes

29
Hi all, my name is Charles and I've been doing pixel art on and off for a year or two now, I think. Mostly just for fun things, and I recently have started working on a project with some friends and I frequent this site and PJ quite a bit, so I figured what better place for feedback?

Looking forward to getting awesome with your help. :hehe:

30




I like the feel of what is going on in your very top pic of mr. boo. Try doing like a creepy walk with that hands up in the air "I'm gonna get you" look to them. I imagine almost a sneaking, or stalking type of movement to him.

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