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Pixel Art / NES Mock Up
« on: July 14, 2010, 04:21:39 am »
I made a mock up with the NES palette and tried to limit each entity to 3 colors + transparency (I didn't bother to restrict myself to 8x8 tiles, though). The forest background is very rough at this point, I just wanted to see how the colors looked. The GUI is far from final. Any suggestions / crits would be appreciated.